Table of Contents


Base Atk1,279Base HP1,711
Max Atk 6,890 Max HP 9,506
Grail Atk 9,325 Grail HP 12,889

Stat Ratings

Attack / HP Growth


Billy the Kid’s kit reflects his lore: Hit fast and hard with heavy crits and a Quick NP. As the premiere 3 star crit servant with the strongest critical buff in the game, Billy the Kid benefits the most from attack and star weight buffs, while additional critical damage is appreciated. Despite the crit focus, Billy also has a hefty NP charge on demand for quick NP burst when crits might not be possible. Additionally, when things go south, you can count on his dodge to pull him through an enemy NP.

However, Billy’s two weak Quick cards, single Buster card, and lack of other self buffs cut his damage potential and prevent him from being a lone wolf. Another downside is that his 120% crit buff only lasts one turn, lowering the consistency of his damage potential without careful support and planning.

When the crit stars align, Billy can deal ridiculous amounts of damage with his gun crits. And if that doesn’t work, he can finish off the enemy with more gun from his NP. While it may be a gamble to see the crits land, it’s certainly true to the fast and loose outlaw theme.


Highest Critical Damage Buffs in the Game

Billy can stack up to 162% Critical damage in one turn by himself.

Solid Survival

Mind's Eye (Fake) is never a bad skill to take against most bosses, and even provides Billy with a nice 3-turn crit buff.

Self NP Charge Skill

A plain 50% charge on a 6 turn cooldown at max is solid.  This allows Billy to quickly throw out his NP, and also gives him more CE flexibility.


Weak Quick Cards and Generation Stats 

Billy’s two Quick cards only have two hits.  Although Riding boosts Billy’s quick cards marginally, .52 NP gain rate and average star generation rate, result in poor NP gain and star generation.  In comparison, his 3 hit Arts cards give him almost below average NP gain.

Only One Buster Card

4 hits on his Buster card make for marginally better generation stats and certainly better damage, but he only has one Buster.

No Other Damage/Star Weight Steroids

Without outside support, Billy cannot increase his crit damage from his base attack or guarantee stars will come to him.

Marksmanship's Duration is Only One Turn

This lowers the consistency of Billy’s crit niche by requiring both many stars and Billy’s cards to take full advantage of the skill.

Craft Essence Recommendation

  • Teacher and I: Not only does the star weight fix Billy the Kid’s consistency issues, but the 50% starting gauge allows for a turn one Noble Phantasm.
  • Knight’s Dignity: Capitalize on Billy’s niche by stacking even more critical damage. The demerit is negligible with Eye of the Mind and Teammate support.
  • Holy Night Sign: This CE partially remedies the low damage from Quick cards, buffs Billy's NP damage, and also increases his critical damage as well. Two out of three things on his wishlist.

Level Up Skill Recommendation

Marksmanship is Billy’s signature skill, and doubles in effectiveness at level 10. Next, levelling Mind's Eye (Fake) not only reduces the cooldown, but increases the critical buff as well. Although Quick Draw is nice, more NP gauge is negligible if you aim to capitalize on Billy’s crits.

Interlude Quests

Quest Ascen. Bond Reward
Interlude (ETA 2019/07)
Chapter Completion: America
3 4
Rank Up (ETA 2019/05)
Chapter Completion: Fuyuki
4 0
✔ = Available ✖ = Unavailable

Servant Skills

Marksmanship A++

Increases own critical damage for 1 turn.

Show Info
Crit Damage + 60% 66% 72% 78% 84% 90% 96% 102% 108% 120%
CD 7 7 7 7 7 6 6 6 6 5

Available at the start

Quick Draw A+

Charges own NP gauge.

Show Info
NP + 30% 32% 34% 36% 38% 40% 42% 44% 46% 50%
CD 8 8 8 8 8 7 7 7 7 6

Unlocks after 1st Ascension

Mind's Eye (Fake) C

Grants self Evasion for 1 turn.
Increases own critical damage for 3 turns.

Show Info
Crit Damage + 16% 17.6% 19.2% 20.8% 22.4% 24% 25.6% 27.2% 28.8% 32%
CD 8 8 8 8 8 7 7 7 7 6

Unlocks after 3rd Ascension

Class Skills

Independent Action A

Increase your Critical Strength by 10%.

Riding C+

Increase your Quick Card effectiveness by 7%.

Noble Phantasm


Thunderbolt of Broken Sound

Ignore Evasion for one turn.
Deals damage to one enemy.

Overcharge Effect

Reduces target's critical attack chance for 3 turns.

Level 1 2 3 4 5
Damage + 1200% 1600% 1800% 1900% 2000%
Charge 100% 200% 300% 400% 500%
Critical Chance - 10% 20% 30% 40% 50%


Thunderbolt of Broken Sound

Unlocks after Rank Up Quest (not available, ETA 2019/05)
Ignores Evasion for one turn.
Deals damage to one enemy.

Overcharge Effect

Reduces target's critical attack chance for 3 turns.

Level 1 2 3 4 5
Damage + 1600% 2000% 2200% 2300% 2400%
Charge 100% 200% 300% 400% 500%
Critical Chance - 20% 30% 40% 50% 60%

Ascension Materials


Skill Enhancement Materials

1 → 2 50,000
2 → 3 100,000
3 → 4 300,000
4 → 5 400,000
5 → 6 1,000,000
6 → 7 1,250,000
7 → 8 2,500,000
8 → 9 3,000,000
9 → 10 5,000,000

Unit Info

Star Info

Star Absorption150
Star Generation8.0%

NP Info

NP Charge per Hit (%)0.56%
NP Charge when Attacked (%)3%

Hits Info

# of Hits (A)3
# of Hits (B)4
# of Hits (Q)2
# of Hits (EX)4

Traits Info

Trait 1HumanoidTrait 6
Trait 2ServantTrait 7
Trait 3RidingTrait 8
Trait 4Weak to Enuma ElishTrait 9
Trait 5Trait 10

Death Info

Instant Death Chance45.00%

Other Info

Release HistoryAmerica Chapter Release
AKAs/Aliases/(Fan) Nicknames
AlignmentChaotic Balanced
Country/Place of OriginUnited States of America
Seiyuu (CV)Urara Takano
SeriesFate/Grand Order