Tier
3
Rarity
ID105
Cost7
ClassArcher
Attr.Mankind
Max HP 9,506
HP Rank
Max ATK 6,890
ATK Rank
Base Atk1,279Base HP1,711
Max Atk 6,890 Max HP 9,506
Grail Atk 9,325 Grail HP 12,889
Stat Ratings
Attack / HP Growth
Overview

Billy the Kid’s kit reflects his lore: Hit fast and hard with heavy crits and a Quick NP. As the premiere 3 star crit servant with the strongest critical buff in the game, Billy the Kid benefits the most from attack and star weight buffs, while additional critical damage is appreciated. Despite the crit focus, Billy also has a hefty NP charge on demand for quick NP burst when crits might not be possible. Additionally, when things go south, you can count on his dodge to pull him through an enemy NP.

However, Billy’s two weak Quick cards, single Buster card, and lack of other self buffs cut his damage potential and prevent him from being a lone wolf. Another downside is that his 120% crit buff only lasts one turn, lowering the consistency of his damage potential without careful support and planning.

When the crit stars align, Billy can deal ridiculous amounts of damage with his gun crits. And if that doesn’t work, he can finish off the enemy with more gun from his NP. While it may be a gamble to see the crits land, it’s certainly true to the fast and loose outlaw theme.

Strengths

Highest Critical Damage Buffs in the Game

Billy can stack up to 162% Critical damage in one turn by himself.

Solid Survival

Eye of the Mind (False) is never a bad skill to take against most bosses, and even provides Billy with a nice 3-turn crit buff.

Self NP Charge Skill

A plain 50% charge on a 6 turn cooldown at max is solid.  This allows Billy to quickly throw out his NP, and also gives him more CE flexibility.

Weaknesses

Weak Quick Cards and Generation Stats 

Billy’s two Quick cards only have two hits.  Although Riding boosts Billy’s quick cards marginally, .52 NP gain rate and average star generation rate, result in poor NP gain and star generation.  In comparison, his 3 hit Arts cards give him almost below average NP gain.

Only One Buster Card

4 hits on his Buster card make for marginally better generation stats and certainly better damage, but he only has one Buster.

No Other Damage/Star Weight Steroids

Without outside support, Billy cannot increase his crit damage from his base attack or guarantee stars will come to him.

Marksmanship's Duration is Only One Turn

This lowers the consistency of Billy’s crit niche by requiring both many stars and Billy’s cards to take full advantage of the skill.

Craft Essence Recommendation
  • Teacher and I: Not only does the star weight fix Billy the Kid’s consistency issues, but the 50% starting gauge allows for a turn one Noble Phantasm.

 

  • Knight’s Dignity: Capitalize on Billy’s niche by stacking even more critical damage. The demerit is negligible with Eye of the Mind and Teammate support.

 

  • Holy Night Sign: This CE partially remedies the low damage from Quick cards, buffs Billy's NP damage, and also increases his critical damage as well. Two out of three things on his wishlist.
Level Up Skill Recommendation

Marksmanship is Billy’s signature skill, and doubles in effectiveness at level 10. Next, levelling Eye of the Mind (False) not only reduces the cooldown, but increases the critical buff as well. Although Quick Draw is nice, more NP gauge is negligible if you aim to capitalize on Billy’s crits.

Servant Skills
Marksmanship A++

Increases own critical damage for 1 turn.

Show Info
Lvl12345678910
Crit Damage + 60% 66% 72% 78% 84% 90% 96% 102% 108% 120%
CD 7 7 7 7 7 6 6 6 6 5

Available at the start

Quick Draw A+

Charges own NP gauge.

Show Info
Lvl12345678910
NP + 30% 32% 34% 36% 38% 40% 42% 44% 46% 50%
CD 8 8 8 8 8 7 7 7 7 6

Unlocks after 1st Ascension

Mind's Eye (Fake) C

Grants self Evasion for 1 turn.
Increases own critical damage for 3 turns.

Show Info
Lvl12345678910
Crit Damage + 16% 17.6% 19.2% 20.8% 22.4% 24% 25.6% 27.2% 28.8% 32%
CD 8 8 8 8 8 7 7 7 7 6

Unlocks after 3rd Ascension

Class Skills
Independent Action A

Increase Critical Strength by 10%.

Riding C+

Increases Quick card performance by 7%.

Noble Phantasm
Thunderer
Thunderbolt of Broken Sound
RankClassificationHit-Count
C++Anti-Unit3
Effect

Ignore Evasion for one turn.
Deals damage to one enemy.

Overcharge Effect

Reduces target's critical attack chance for 3 turns.

Level 1 2 3 4 5
Damage + 1200% 1600% 1800% 1900% 2000%
Charge 100% 200% 300% 400% 500%
Critical Chance - 10% 20% 30% 40% 50%
Thunderer
Thunderbolt of Broken Sound
RankClassificationHit-Count
C+++Anti-Unit3
Effect

Unlocks after Strengthening Quest (not available, ETA 2019/05)
Ignores Evasion for one turn.
Deals damage to one enemy.

Overcharge Effect

Reduces target's critical attack chance for 3 turns.

Level 1 2 3 4 5
Damage + 1600% 2000% 2200% 2300% 2400%
Charge 100% 200% 300% 400% 500%
Critical Chance - 20% 30% 40% 50% 60%
Ascension Materials
StageCostMaterials
2
30,000
3
100,000
4
300,000
Max
900,000
Skill Enhancement Materials
LevelCostMaterials
1 → 2 50,000
2 → 3 100,000
3 → 4 300,000
4 → 5 400,000
5 → 6 1,000,000
6 → 7 1,250,000
7 → 8 2,500,000
8 → 9 3,000,000
9 → 10 5,000,000
Unit Info
Star Info
Star Absorption150
Star Generation8.0%
NP Info
NP Charge per Hit (%)0.56%
NP Charge when Attacked (%)3%
Hits Info
# of Hits (A)3
# of Hits (B)4
# of Hits (Q)2
# of Hits (EX)4
Traits Info
Trait 1HumanoidTrait 6
Trait 2ServantTrait 7
Trait 3RidingTrait 8
Trait 4Weak to Enuma ElishTrait 9
Trait 5Trait 10
Death Info
Instant Death Chance45.00%
Other Info
Release HistoryAmerica Chapter Release
GenderMale
AKAs/Aliases/(Fan) Nicknames
AlignmentChaotic Neutral
Country/Place of OriginUnited States of America
IllustratorShimaudon
Seiyuu (CV)Urara Takano
SeriesFate/Grand Order