Table of Contents

Tier
2

Rarity
ID67
Cost12
ClassCaster
Attr.Earth
Max HP 13,070
HP Rank
Max ATK 7,766
ATK Rank
Base Atk1,294Base HP2,091
Max Atk 7,766 Max HP 13,070
Grail Atk 9,403 Grail HP 15,847

Stat Ratings

Attack / HP Growth

Overview

Medea Lily is one of the few dedicated healer servants in FGO, and she’s exceptional at her job. With her skill upgrades and interludes factored in, she can provide a huge chunk of healing immediately upon swap-in with her skill set, providing 7k hp worth of healing from her NP and Poison Resistance skill combined, while also giving a single ally 14k hp worth of healing from her 3rd skill’s heal amplification effect. Adding onto this, her NP has one of the best debuff resistance buffs in the game tied into it, letting her give the whole team pseudo-immunity to debuffs for 3 turns after cleansing them of any concurrent negative effects.

The flipside of this, however, is that Medea Lily has practically zero offensive capabilities. While her star generation is one of the best for the Caster class due to her high hitcounts, her attack stat is incredibly low, and she possesses no offensive buffs or a damaging NP. As such, her skills focus more on keeping the team alive, than being able to aid them in defeating enemies and beating the quest.

Strengths

  • Possesses one of the best healing NP’s and skills in the game, while also possessing a kit to make it all work even more effectively.
  • Fairly good star generation for a Caster, letting her support her team slightly with stars.
  • One of the few servants to possess an instant team debuff cleanse, then again one who can also mass heal and apply a powerful debuff resistance buff while doing so.

Weaknesses

  • Absolutely no offensive damage potential, due to a lack of anything offensively-oriented in her kit and a low attack stat with Caster class modifier.
  • Until her NP interlude and skill strengthening, her healing power may not be high enough to justify using her.

Craft Essence Recommendation

  • Infinite Pancakes – Medea Lily’s Bond CE, and boy is it an excellent one. Increases the healing recovery amount of every ally on the field by 30%, including Medea Lily herself. So her NP heals everyone for 5.3k hp post-interlude, and someone like Nero will heal nearly 5k hp from her Imperial Privilege. So far as what Medea Lily wants to accomplish in a team, this is easily her best option.
  • Gentle Affection – A CE released with Fate / Accel Order, increasing the healing power of Medea Lily by 20%. An inferior version of her Bond CE in all aspects except stat bonuses, it still does a good enough job.
  • Formalcraft / Projection / Divine Banquet – Medea Lily isn’t here to do damage, but if you can’t increase her healing power then increasing how often she can NP is the next best option. Since this option is just for increasing her NP gain in general, Arts booster and NP gain CE’s are both effective options.

Level Up Skill Recommendation

Medea Lily's strength lies in her on-demand heal and debuff removal, which relies mainly on her 1st skill - Rapid Words of Divine. While only level 4 is enough for her to instantly access her Noble Phantasm upon use, maxing it first also lower the cooldown to 7 turns, which is very good for most stall teams.

Her 2nd skill - Poison Resistance is another teamwide heal. At max level, a 2k AoE heal with a 5 turn cooldown is very good, especially considering this skill will receive a buff in the future, making maxing it worthwhile.

Ephemeral Love is best used to combo with her NP to generate a quick burst heal. Its cooldown is very high, and thus even at maxed level players won't be able to use it frequently during long match. It is still worth to at least put a few level in, as it scales very well with her Noble Phantasm.

Suggested Servant Synergies

  • Tamamo no Mae: The two things that Medea Lily is inhibited by are cooldowns and NP gauge, both of which Tamamo helps with through Tamamo’s NP. The reduced cooldown allows for more usage of Medea’s NP battery for back-to-back NPs.
  • Jeanne d’Arc: Jeanne pairs really well with Medea Lily due to the cleanse on Medea Lily’s NP. Although the value of this pairing goes down once Jeanne receives a strengthening that removes the self-stun and adds a cleanse, the combination of a strong heal plus invulnerability will keep servants very alive, especially an arts centric damage dealer.
  • Tamamo Cat: Medea Lily is also good with Tamamo Cat due to the fact that whenever they NP together, Medea Lily will heal up Tamamo Cat and cleanse the self-stun. Additionally, Medea Lily’s arts cards will also help Tamamo Cat build NP.

Interlude Quests

Quest Ascen. Bond Reward
Interlude 1
Chapter Completion: Okeanos
1 2
Interlude 2
Chapter Completion: Camelot
2 4
✔ = Available ✖ = Unavailable

Servant Skills

Available from the start

Poison Resistance A

Removes party's poison debuffs.
Recovers party's HP.

Show Info
Lvl12345678910
Heal + 1000 1100 1200 1300 1400 1500 1600 1700 1800 2000
CD 7 7 7 7 7 6 6 6 6 5

Unlocks after 1st Ascension

Poison Resistance A++

Removes party's poison debuffs.
Recovers party's HP.

Show Info
Lvl12345678910
Heal + 2000 2100 2200 2300 2400 2500 2600 2700 2800 3000
CD 7 7 7 7 7 6 6 6 6 5

Upgrades Poisonproof A after Interlude 2

Ephemeral Love B

Increases one ally's healing received for 1 turn.

Show Info
Lvl12345678910
Healing + 50% 55% 60% 65% 70% 75% 80% 85% 90% 100%
CD 10 10 10 10 10 9 9 9 9 8

Unlocks after 3rd Ascension

Class Skills

Territory Creation B

Increase your Arts Card effectiveness by 8%.

Item Construction B

Increase your Debuff Chance Rate by 8%.

Noble Phantasm

Pain Breaker C-

All Flaws Must Be Repaired
RankClassificationHit-Count
C-Anti-magic
Effect

Removes debuffs from all allies, recovers party's HP.

Overcharge Effect

Increases party's debuff resistance (3 turns)

Level 1 2 3 4 5
Heal 3000 HP 4000 HP 4500 HP 4750 HP 5000 HP
Overcharge 100% 200% 300% 400% 500%
Debuff Res + 20% 40% 60% 80% 100%

Pain Breaker C

All Flaws Must Be Repaired
RankClassificationHit-Count
CAnti-magic
Effect

Upgrade via Interlude 1
Removes debuffs from all allies, recovers party's HP.

Overcharge Effect

Increases party's debuff resistance (3 turns)

Level 1 2 3 4 5
Heal 4000 HP 5000 HP 5500 HP 5750 HP 6000 HP
Overcharge 100% 200% 300% 400% 500%
Debuff Res + 40% 60% 80% 100% 120%

Ascension Materials

StageCostMaterials
2
50,000
3
150,000
4
500,000
Max
1,500,000

Skill Enhancement Materials

LevelCostMaterials
1 → 2 100,000
2 → 3 200,000
3 → 4 600,000
4 → 5 800,000
5 → 6 2,000,000
6 → 7 25,000,000
7 → 8 5,000,000
8 → 9 6,000,000
9 → 10 10,000,000

Unit Info

Star Info

Star Absorption51
Star Generation10.7%

NP Info

NP Charge per Hit (%)0.40%
NP Charge when Attacked (%)3%

Hits Info

# of Hits (A)4
# of Hits (B)3
# of Hits (Q)4
# of Hits (EX)5

Traits Info

Trait 1HumanoidTrait 6
Trait 2ServantTrait 7
Trait 3Weak to Enuma ElishTrait 8
Trait 4Heaven or EarthTrait 9
Trait 5Trait 10

Death Info

Instant Death Chance36.00%

Other Info

Release HistoryOkeanos Chapter Release
GenderFemale
AKAs/Aliases/(Fan) Nicknames
AlignmentLawful Good
Country/Place of OriginGeorgia
IllustratorHirokazu Koyama
Seiyuu (CV)Ai Nonaka
SeriesFate/Grand Order