Tawara Touta

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April Fool's
Neutral Good
Max HP 9,800
HP Rank
Max ATK 7,032
ATK Rank
Base Atk1,306Base HP1,764
Max Atk 7,032 Max HP 9,800
Grail Atk 9,517 Grail HP 13,287
NP per Hit (%) 0.57%
NP when Attacked (%) 3%
Star Absorption 150
Star Generation per Hit 7.8%

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Servant Skills

Protection of the Dragon King C

Increases own Buster performance for 3 turns.
Recovers own HP.

Show Info
Buster + 20%21%22%23%24%25%26%27%28%30%
Heal + 1000110012001300140015001600170018002000
CD 8 8 8 8 8 7 7 7 7 6

Available from the start

Protection from Arrows C

Grants self Evasion for 2 attacks.
Increases own defense for 3 turns.

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Defense + 7% 7.7% 8.4% 9.1% 9.8% 10.5% 11.2% 11.9% 12.6% 14%
CD 7 7 7 7 7 6 6 6 6 5

Unlocks after 1st Ascension

Unlocks after 3rd Ascension

Class Skills

Magic Resistance C

Increase your Debuff Resist by 15%.

Independent Action B

Increase your Critical Strength by 8%.

Noble Phantasm

Hachiman Prayer B

Deal heavy damage to all enemies.


Apply Special Attack [Demonic] to yourself (1 turn). [Activates first]

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Hachiman Prayer

Hachiman Prayer - Shooting Through a Great Demon

Rank Classification Hit-Count
B Anti-Army 3

Deal heavy damage to all enemies.

Level 1 2 3 4 5
300% 400% 450% 475% 500%
Overcharge Effect

Apply Special Attack [Demonic] to yourself (1 turn). [Activates first]

Charge 100% 200% 300% 400% 500%
50% 62.5% 75% 87.5% 100%
Hachiman Prayer (Upgrade 1) B+

Upgrade via Interlude Quest 1 (not available, ETA 11/2019)

Deal heavy damage to all enemies.


Apply Special Attack [Demonic] to yourself (1 turn). [Activates first]

Show Info

Hachiman Prayer (Upgrade 1)

Hachiman Prayer - Shooting Through a Great Demon

Rank Classification Hit-Count
B+ Anti-Army 3
Effect Deal heavy damage to all enemies.
Level 1 2 3 4 5
400% 500% 550% 575% 600%
Overcharge Effect

Apply Special Attack [Demonic] to yourself (1 turn). [Activates first]

Charge 100% 200% 300% 400% 500%
50% 62.5% 75% 87.5% 100%

Assorted Info

ID 125
Cost 7
Gender Male
Growth Semi S
Inst. Death Chance 36.00%
Damage Distribution Quick 33,67
Damage Distribution Arts 16,33,51
Damage Distribution Buster 100
Damage Distribution Extra 6,13,20,26,35
Damage Distribution NP 16,33,51

Attack / HP Growth

Stat Ratings

Interlude Quests

Quest Requirements Reward
Interlude 1 (ETA: 2019/11)
Chapter Completion: Camelot

Ascension: 1

Bond: 2

✔ = Available ✖ = Unavailable

Ascension Materials


Skill Enhancement Materials

1 → 2 50,000
2 → 3 100,000
3 → 4 300,000
4 → 5 400,000
5 → 6 1,000,000
6 → 7 1,250,000
7 → 8 2,500,000
8 → 9 3,000,000
9 → 10 5,000,000

Costume Dress Materials

Costume Cost Materials
April Fool's

Bond CE

Bond Level 1 2 3 4 5 6 7 8 9 10
Bond Pts Req. 2,000 3,000 4,000 5,000 6,000 190,000 208,000 252,000 310,000 360,000
Cook Despite Exhaustion

When equipped on Tawara Touta,
Recovers party's HP by 500 every turn while he is on the field.

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Tawara Touta, rice connoisseur of mythical proportions, joins Chaldea with his weird niche - an AoE Buster Archer with an emphasis on survivability. Not only does he have one of the higher HP pools among 3-Star Archers, his skills also all have aspects geared towards survival. These skills include a heal, an evade that lasts until attacked (similar to Cu’s), a defense up, and a party-wide max HP increasing skill. Aside from his sustain, Tawara also specializes in killing enemies with the Demonic trait through his NP, which grants him an anti-demonic buff that scales with Overcharge. Given that the Demonic trait is common among enemies, it makes Tawara versatile against them.

All in all though, Tawara ends up in a limbo between dealing Buster damage and surviving/stalling for more turns. His attack stat is average, and his NP gain is not exactly high enough for him to consistently bring out his NP either. On the other hand, most stall lineups tend to focus on Arts-centric Servants. As Tawara has an unusual kit, he may have trouble fitting into the more commonly used lineups. Overall, Tawara’s kit is synergistic to what he does, but given that there are other 3-Star Archers with better niches and execution of said niches, Tawara struggles to shine above them. Whether or not that’s enough for one’s Chaldea is up to its Master to decide.


Great Survivability

Tawara’s three skills all have aspects that help him survive. He has a heal (up to 2000 HP) tied to his first skill, both a Cu-esque evade (lasts for 2 attacks) and a defense up tied to his second, and a party-wide max HP increasing (+2000 HP) skill for his third. Tawara’s second skill, like Cu’s, can immediately be used upon entry to help him sponge up some damage while refreshing the cooldown as soon as possible. His third skill can be used either preemptively or reactionary, as the HP gain it gives doesn’t have a cap. Overall, Tawara arguably can be used as a substitute to Cu against Saber enemies.

Good Damage Against Demonic Trait

Before Tawara deals damage to his enemies via his NP, he first buffs himself to deal bonus damage against enemies with the Demonic trait. As there are quite a few enemies with this trait, it increases his versatility.

Some Party-Wide Support

Something of interest to note with Tawara is that his third skill which increases max HP is party-wide. It gives “additional” health to your fellow Servants, raising both their current and max HP by an equal amount, allowing them to tank more damage. Upon the skill expiring, only their max HP will drop down back to its normal cap, with excess HP disappearing (if they had taken more damage than their default max HP value, then only their max HP decreases without decreasing their current HP). Not only can it be used as a heal, but as the health gain doesn’t have a cap, it can also be used proactively.


Unusual Niche

Tawara’s niche is weird. He has an AoE Buster NP which deals bonus damage to enemies with the Demonic trait, but he has average attack stats and NP gain. He also has multiple skills which help in survivability, but as most stall teams are Arts-centric, his kit may not be the most optimal for those teams. Overall, it leaves Tawara in limbo where he isn’t the most optimal Servant for the two jobs he can do. 

Skills can be Conflicting

Tawara has a heal which is tied to his Buster Performance Up, so there may be certain situations where both effects can’t be used to their full extent (e.g. powering up his NP when he’s still at full HP, healing without having his NP up).

Level Up Skill Recommendation

  • Protection of the Dragon King should be increased first as it has a Buster Performance Up and a heal which enhances both of Tawara’s niches. More damage is always nice for farming as well.
  • Protection from Arrows should be leveled second. Not only does the Defense Up improve in value, but reducing the cooldown on this skill will allow Tawara to refresh his dodge faster and minimize moments in which he is vulnerable.
  • Inexhaustible Straw Bag can be left for last as while it is beneficial for the team as a whole, it doesn’t really contribute a lot to Tawara’s kit compared to the other two skills. The increase per skill level also isn’t as powerful as it is for the other two skills. 

Craft Essence Recommendation

  • Limited/ Zero Over / Verdant Sound of Destruction: Tawara has a Buster NP, and these CEs increase Buster Performance. Nothing much else has to be said. 
  • Volumen Hydrargyrum: This CE gives even more survivability to an already tanky Servant. In addition, as this CE’s invulnerability hitcounts takes priority over the dodges from Protection from Arrows, Protection from Arrows can be activated as sooner to start its cooldown timer earlier.
  • Nightless Rose/ Star of Altria/ Necromancy:  One advantage Tawara has compared to other survivability-focused Servants is that due to his kit not having a built in Guts, Tawara can equip a Guts CE and not have to worry about his skills going to waste.

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Other Info

Release Date
AKA/Alias/Nicknames Fujiwara no Hidesato, Tawara no Touta
Country/Place of Origin
Illustrator Simosi
Seiyuu (CV) Suzumura Kenichi




Non-Limited - Available in the general summoning pool.

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