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April Fool's
Lawful Good
Max HP 13,965
HP Rank
Max ATK 12,252
ATK Rank
Base Atk1,893Base HP2,048
Max Atk 12,252 Max HP 13,965
Grail Atk 13,412 Grail HP 15,299
NP per Hit (%) 0.45%
NP when Attacked (%) 3%
Star Absorption 153
Star Generation per Hit 8.0%

Table of Contents

Servant Skills

Manifestation of Beauty B

Increases party's attack for 3 turns.
Increases party's critical damage for 3 turns.

Show Info
Attack + 10%11%12%13%14%15%16%17%18%20%
Crit Damage + 10%11%12%13%14%15%16%17%18%20%
CD 7 7 7 7 7 6 6 6 6 5

Available from the start

Shining Majestic Crown A

Charges own NP gauge.
80% Chance to grant self Invincibility for 1 turn.
80% Chance to grant self Pierce Invincibility buff for 1 turn.

Show Info
NP + 30%32%34%36%38%40%42%44%46%50%
CD 8 8 8 8 8 7 7 7 7 6

Unlocks after 1st Ascension

Mana Burst (Gem) A+

Gains a delayed buff.
After 1 turn, increases own attack for 1 turn.

Show Info
Attack + 30%32%34%36%38%40%42%44%46%50%
CD 5 5 5 5 5 4 4 4 4 3

Unlocks after 3rd Ascension

Class Skills

Magic Resistance A

Increase your Debuff Resist by 20%.

Independent Action A

Increase your Critical Strength by 10%.

Core of the Goddess B

Apply Damage Plus (Total Card Damage +225).
Increase Debuff Resist for yourself by 22.5%.

Noble Phantasm

An Gal Ta Ki gal Šè A++

Deal heavy damage to all enemies.


Increase your Buster Card effectiveness (1 turn). [Activates first]

Show Info

An Gal Ta Ki gal Šè

Mountain Range-Shaking Firewood of Venus

Rank Classification Hit-Count
A++ Anti-Mountain 3

Deal heavy damage to all enemies.

Level 1 2 3 4 5
300% 400% 450% 475% 500%
Overcharge Effect

Increase your Buster Card effectiveness (1 turn). [Activates first]

Charge 100% 200% 300% 400% 500%
20% 30% 40% 50% 60%

Assorted Info

ID 142
Cost 16
Gender Female
Growth Linear
Inst. Death Chance 22.50%
Damage Distribution Quick 10,20,30,40
Damage Distribution Arts 10,20,30,40
Damage Distribution Buster 100
Damage Distribution Extra 3,7,10,14,17,21,28
Damage Distribution NP 16,33,51

Attack / HP Growth

Stat Ratings

Interlude Quests

Quest Requirements Reward
Interlude 1 (ETA 2019/12)
Chapter Completion: Babylonia

Ascension: 2

Bond: 0

✔ = Available ✖ = Unavailable

Ascension Materials


Skill Enhancement Materials

1 → 2 200,000
2 → 3 400,000
3 → 4 1,200,000
4 → 5 1,600,000
5 → 6 4,000,000
6 → 7 5,000,000
7 → 8 10,000,000
8 → 9 12,000,000
9 → 10 20,000,000

Costume Dress Materials

Costume Cost Materials
April Fool's 0

Bond CE

Bond Level 1 2 3 4 5 6 7 8 9 10
Bond Pts Req. 3,500 8,500 7,000 6,000 2,500 292,500 360,000 340,000 320,000 315,000
Seven-Headed Warhammer Sita

When equipped on Ishtar,
Increases party's Buster Card effectiveness by 20%,
Decrease party's Debuff Resist by 20% [Demerit] while she is on the field.

Table of Contents


Truly, Rin Tohsaka attracts trouble and misfortune like no other. The ancient Mesopotamian goddess of Beauty, Love and Fertility, but also War and Destruction, has manifested as a Pseudo-Servant in Rin’s body. In this guise, Ishtar is a powerful offense-oriented Buster AoE Archer with some unique, at times, chance-based mechanics.

Skill-wise, Ishtar has access to some incredible values. Her Charisma features not only the standard party-wide attack boost, but an additional critical damage component as well. She can charge up to half her NP bar at her leisure, with a high chance for Invulnerability and/or Invulnerability Pierce. And last, but not least, her Mana Burst (Gem) is a very low cooldown high damage steroid that activates on the following turn. For a cherry on top, Ishtar has a plethora of high value passive skills, and her NP comes with an overcharge effect that buffs her Buster cards before it fires.

Still, unlike her main competitors, Ishtar does not possess any special niches to exploit, but takes the straightforward approach of hitting and critting really, really hard. Furthermore, the nature of her skill set may lead her to fail to trigger her Invulnerability at the right time or draw the wrong set of cards to exploit her Mana Burst skill. Nonetheless, at her best, Ishtar stands tall as one of the best farming Servants in the game who can still perform very well in the most difficult and challenging encounters.


Ideal Kit for Farming

Ishtar packs some of the ideal components for a farming Servant. With high base attack and access to up to 70% in attack bonuses and at least 20% Buster Up, Ishtar can dish out Interlude-level NP damage despite her lack of one. Her own 50% NP charge meanwhile opens up plenty of flexibility in Craft Essence selection and team compositions. Finally, a team-wide attack buff is always a welcome addition to help reach specific damage benchmarks for the entire team. Even timing her Mana Burst (Gem) tends to be a non-issue when farming except when Masters forget to pay attention.

Critical Potential

The Archer class packs some of the finest passives and boons in the game, and Ishtar is no different. Through her Manifestation of Beauty and Independent Action, Ishtar’s critical damage bonus can reach up to 30%. Meanwhile, her high hit counts and Archer class Star Weight will ensure that she only needs a little bit of extra help in star generation to get the critical pain train going. These critical hits in turn will enable her to NP more often as well.

Sheer Damage Potential

Ishtar not only possesses a vast amount of tools to increase her damage, the cooldown on those skills also lend themselves well to longer duration quests. Her Mana Burst (Gem) has a whopping 3 turn cooldown at max rank, while her Manifestation of Beauty lasts for 3 turns with a standard 5 turn Charisma cooldown. The attack buffs are also card-neutral, meaning that even if Ishtar does not draw any Buster cards, the overall (critical) damage increase is still impressive. And, if the stars align, an NP Buster Brave Chain will deal some utterly stupendous damage when fully buffed.


Fragile at Key Moments

On the surface, Ishtar has decent HP considering her high base attack and access to an Invulnerability. Unfortunately, her Invulnerability is chance-based (80%) and can cause loads of problems if relied on during the most challenging encounters. Generally, the hardest quests demand that skills are used optimally and a failure to provide Ishtar with an Invulnerability at a key moment can instantly spell death. There’s nothing like more gacha in your gacha games. In practice, her Shining Majestic Crown is thus mainly used as a NP gauge boost with a chance for bonus effects.

Mana Burst (Gem), Educated Guesses and Luck

Mirroring Rin Tohsaka’s propensity to falter at the last moment, extracting the full potential from Ishtar’s Mana Burst (Gem) delayed attack buff can be difficult and is often reliant on luck. Ideally, Ishtar gains her attack buff on an NP turn with good card draws and healthy dose of critical stars. If the right cards fail to appear, Ishtar loses a large chunk of her damage potential. In practice, setting that up reliably is difficult outside of farming and often requires multiple turns of planning. It is possible to predict to some extent which Command cards will appear by card “counting”.

Lacks a Clear Specialization Compared to Competition

Ishtar performs well across the board, but does tend to fall behind other Archers in situations with a clearly defined niche. For example, Gilgamesh is better equipped to deal with any Servant opponents, while Tesla’s farming with his bonus trait damage is even easier to set up and more damaging. Ishtar’s AoE NP meanwhile will neither deal as much damage against single targets as ST NPs nor grant any refund or more than a minimal amount of critical stars.

Level Up Skill Recommendation

Skill Priority
Manifestation of Beauty B

Increases party's attack for 3 turns.
Increases party's critical damage for 3 turns.

Show Info
Attack + 10%11%12%13%14%15%16%17%18%20%
Crit Damage + 10%11%12%13%14%15%16%17%18%20%
CD 7 7 7 7 7 6 6 6 6 5
Shining Majestic Crown A

Charges own NP gauge.
80% Chance to grant self Invincibility for 1 turn.
80% Chance to grant self Pierce Invincibility buff for 1 turn.

Show Info
NP + 30%32%34%36%38%40%42%44%46%50%
CD 8 8 8 8 8 7 7 7 7 6
Mana Burst (Gem) A+

Gains a delayed buff.
After 1 turn, increases own attack for 1 turn.

Show Info
Attack + 30%32%34%36%38%40%42%44%46%50%
CD 5 5 5 5 5 4 4 4 4 3

Plainly put, Ishtar has no bad skills. Any of her skills can be prioritized based on which Servants a Master has access to. It’s highly recommended to max all her skills.

Manifestation of Beauty is Ishtar’s Charisma variant. Both the attack and critical damage component scale well each level, but the reduced cooldown is especially nice. At max rank, it is not uncommon to use it twice per farming quest unless Ishtar is used in an optimized 3-turn farming setup. Level this skill either last or second based on personal preference as it trades sheer damage for team support.

Shining Majestic Crown is Ishtar’s NP charge skill which scales up to 50%. The chance to trigger Invulnerability and Invulnerability Pierce is set in stone at 80%, and they trigger independently of one another. In general, try not to rely on these bonus effects for survival or breaking through enemy defensive measures. Still, the charge is extremely valuable, so to improve Ishtar’s farming, general performance, and selection of Craft Essences, it’s highly recommended to level this skill first.

Mana Burst (Gem) is Ishtar’s primary damage steroid. It grants a buff that boosts Ishtar’s attack by up to 50% on the next turn. To fully extract as much damage as possible, Masters will need to “count” cards to predict the card draws the upcoming turn. It often also requires some quick thinking on whether Ishtar’s NP will be charged or perhaps if the enemy will die and the next wave begins. This skill has a very short cooldown at max rank and scales very well with increased levels. Level this skill either second or last based on personal preference as it trades team support for selfish burst damage potential.

Craft Essence Recommendation

Given her powerful NP charge skill, Ishtar has great flexibility when choosing Craft Essences. Hybrid Craft Essences with Starting NP Gauge are the ideal choice for farming, while for consistent damage performance both Buster Up and Critical Damage scale very well with her attack buffs and Archer class. NP Damage Up also performs well as it scales multiplicatively with both her attack and Buster buffs, but grants less benefit to Ishtar’s sustained damage potential during longer fights against single opponents.

Holy Night Supper / Partake with the King / Golden Sumo / First Sunrise

With at least 50% NP gauge, any of these options provide Ishtar with the means to NP straight away. Holy Night Supper seems tailor-made to improve each aspect of Ishtar’s kit and provides a pure attack boost. Golden Sumo provides the least benefit, but is still a good general pick and at least provides a large chunk of attack stats.

Joint Recital / Victor of the Moon / Limited/Zero Over

For long fights, the static bonuses provided by mixed Buster and Critical Craft Essences provide the most additional damage. If those options aren’t available, single Buster buff Craft Essences still perform decently.

Dragon’s Meridian

For new Masters or if Cost is an issue, this basic Craft Essence is all that is needed to blast enemies with an instant NP.

Black Grail/Heaven’s Feel

If one powerful NP is needed, these two scale incredibly hard for Ishtar. Generally though, these NP damage Craft Essences are not needed very often.

Gameplay Tips

In order to make full use of the delayed Attack buff from Mana Burst (Gem), Masters will need to predict what Command Cards are going to appear on the next turn. Masters can learn to do so by counting and keeping track of what Command Cards have been drawn already.

Each party of 3 Servants has access to 15 Command Cards (5 for each Servant). Over the course of 3 turns, these 15 Command Cards are drawn randomly, before they are once again reshuffled on turn 4 and the pattern begins anew. What that means is that a Command Card drawn on turn 1 will not be drawn again until turn 4-6 in the next cycle. Using this knowledge we can predict what will be drawn on turn 2, and know exactly what will be drawn on turn 3. 

For example, if none of Ishtar's Command Cards were drawn on turn 1, we know that the next draw has a high chance for Ishtar's Command Cards given we know that 5 out of the 10 remaining Command Cards are from Ishtar. If we then draw 2 of Ishtar's Command Cards on turn 2 (let's say both her Arts cards), we can state with 100% certainty that turn 3 will consist of Ishtar's Quick and 2 Buster cards. Turn 4 is then completely random once more with a full reshuffle. 

Masters can keep track of Command Cards in 3-turn cycles (helpful mid-fight if one loses count). Even Order Change will not force a reshuffle. What does reshuffle the Command Cards, regardless of how many turns are left in a cycle, are death, and Command Shuffle

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Other Info

Release Date
AKA/Alias/Nicknames Inanna, Mistress of Heaven, Tohsaka Rin
Country/Place of Origin Mesopotamia
Illustrator Morii Shizuki
Seiyuu (CV) Ueda Kana
Series Fate/Grand Order



Valentine's CE


Limited - Can only be summoned during certain events

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