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Arjuna (Alter)

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Berserker
Arjuna (Alter)
# 247
CardType
4
CardType
2
CardType
4
CardType
4
CardType
NP
5
Attribute
Alignments
Lawful Good / Lawful Evil
NPGainNP Gain
0.98%
NPGainNP when Attacked (%)
5%
NPGainStar Absorption
9%
NPGainStar Generation per Hit
5.1%
NPGainInstant Death Chance
35.7%
Attack
Base1,803
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Max11,669
arrow-right
Lv 10012,773
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Lv 12014,993
HP
Base2,029
arrow-right
Max13,837
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Lv 10015,159
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Lv 12017,816

Traits

Humanoid
Servant
Divine
Weak to Enuma Elish
Heaven or Earth
Male
Hominidae
Levitating

Tags

Tag Icon
Self ATK Up
Tag Icon
Anti-Debuffed ATK Up
Tag Icon
Self Star Gather Rate Up (Buster)
Tag Icon
Self NP Gauge Up
Tag Icon
Self Guts
Tag Icon
Self HP Regen
Tag Icon
AoE Buster NP
Tag Icon
Buster Resist Down
SkillIcon
Anti-Evil (Unique) EX
Increase own ATK (3 turns). Apply Special Attack [Enemies with debuffs (excluding unremovable debuffs)] (3 turns).
Available from the start
SkillIcon
Clairvoyance (Transcendant) EX
Increase your Buster Card Star Gather Rate (3 turns). Increase your NP Gauge.
Unlocks after 1st Ascension
SkillIcon
Soul's Light EX
Apply Guts to self (1 time, 3 turns). Recover own HP every turn (3 turns).
Unlocks after 3rd Ascension

Append Skills

SkillIcon
Extra Attack Boost
Increase own Extra Attack Card effectiveness.
SkillIcon
Load Magical Energy
Begin battle with NP Gauge charged.
SkillIcon
Anti-Archer (Crit Res Up)
Increase own Critical Rate Resist against [Archer] class enemies.
SkillIcon
Special Attack Technique Improvement
Increase own Critical Strength.
SkillIcon
Skill Reload
When using a skill, reduce the cooldown for the skill by 1 turn for the first time the skill is used per battle (Only 1 time per skill). Lv 1-5: 1 skill Lv 6-9: 2 skills Lv10: 3 skills

Class Skills

SkillIcon
Madness Enhancement EX
Increase your Buster Card effectiveness by 12%.
SkillIcon
Divinity EX
Apply Damage Plus for yourself (Total Card Damage +250).

Noble Phantasm

MahāpralayaEX
Deal heavy damage to all enemies.
<Overcharge>
Decrease Buster resistance of all enemies (3 turns). [Activates first]
Ascension
QP
x4,400,000
Skill
QP
x54,400,000
Append Skill
QP
x54,400,000
Ascension + Skill
QP
x58,800,000
Total
QP
x113,200,000

“The gears of the world have broken. Now is the time of purge, now is the time of eternity. My revolving sword shall sever evil.”

Chaldea’s Arjuna (Alter) is a different version of his omnipotent Lostbelt version, having regained his humanity through the severance of his connection to the gods. Even now, however, his combat capability still lives up to its reputation. Arjuna (Alter) is, essentially, a Buster glass cannon who best embodies the phrase ‘the best defense is a good offense’.

While Anti-Evil (Unique)’s Attack Up is already very solid on its own, the skill’s supereffective against enemies-with-Debuff part is very easy to activate thanks to Mahapralaya’s Buster Resistance Down (which activates before the NP deals damage, meaning that it also benefits from Anti-Evil’s full effect most of the time). These factors, combined with the further 12% Buster Performance Up from his Madness Enhancement EX, result in one of the highest amounts of self-buffs in the game, yet Clairvoyance (Transcendant) brings his damage potential to an even higher level with its Buster Card Star Gather Rate Up, which makes his Buster criticals very reliable. As the cherry on top, all the aforementioned skill effects last for 3 turns, and Clairvoyance (Transcendant) even charges his NP gauge (30% when maxed).

Being a Berserker, his survivability is on the low side of things, though he does fortunately have Soul’s Light’s Guts to fall back on in emergencies. He also has no utility to speak of, and will have to rely on Craft Essences or his allies to provide those when necessary.

Indeed, outside of his damage dealing capability, Arjuna (Alter) does not really have much else to offer… not that he needs to, at any rate, as the sheer magnitude of his offense makes it so that his weaknesses are hardly felt in most situations. With the Berserker advantage, a powerful AoE NP and reliable, powerful critical hits, Arjuna (Alter) is everything anyone could ask for in a Buster damage dealer, and more!

🟢 Strengths

(Nearly) Universal ‘Super-Effective’

Above all else, the primary factor leading to Arjuna (Alter)’s offensive strength is the fact that the ‘supereffective’ part of Anti-Evil (Unique) is very easy to activate, the application of a debuff being something that is very much under the Chaldea side’s control. Even putting aside his NP’s debuff, other Servants, Craft Essences and even Mystic Codes can be used to apply various sorts of debuffs. Of course, debuffs can miss, and enemies with Debuff Immunity may even bring him down to the same playing field as his peers, but these occurrences are far and few in-between; the rest of the time, Arjuna (Alter) will be wreaking havoc with a supereffective consistency that beats even the likes of Gilgamesh. 

High AoE Damage

Despite Arjuna (Alter)’s lack of an NP upgrade, his AoE damage is nothing short of top tier thanks to his massive buffs and Berserker advantage; being comparable to a single-target NP in damage. To put things into perspective, even after Raikou’s NP upgrade, she is only able to slightly surpass Arjuna’s NP Damage with her own, decidedly less consistent supereffective in play.

Unparalleled Buster Criticals

All of Arjuna (Alter)’s offensive self-buffs also affect his normal command cards, and in extension, his criticals. With how much damage his un-upgraded NP is able to dish out, it is not difficult to imagine how monstrous his criticals can be when buffed by a strong support. Perhaps more importantly, Clairvoyance (Transcendant) helps focus available critical stars on his Buster cards, which he has three of as a Berserker, which makes him more consistent than nearly all other critical damage dealers.

Good Sustained Damage

The final component in Arjuna (Alter)’s recipe for success is the 3-turn duration on every single one of his offensive buffs (and debuffs). This means that enemies with Break do not hamper him as much as other damage dealers, and with the help of someone like BB (Summer) and three Buster cards, he can dish out some incredibly ridiculous damage during the 3-turn duration. 

NP Charge

Clairvoyance (Transcendant)’s 30% NP Charge allows Arjuna (Alter) more freedom in terms of Craft Essence choice. This works particularly well with event damage CEs, as he’s able to perform a 1st-turn NP with certain support combinations without using a Starting NP CE.

🔴 Weaknesses

Poor Survivability

Berserkers are notoriously difficult to keep alive, and Arjuna (Alter) in this regard is no different from the rest. Although Soul’s Light’s Guts is very valuable in high-pressure situations and can potentially save a run, it still leaves him at low health after use, and while the skill also provides some semblance of HP Recovery, the amount it heals per turn is often not enough to let him survive a hit from harder-hitting bosses.

Lack of Utility

Arjuna (Alter)’s kit lacks any sort of utility, minor or otherwise. This means that he has to entirely rely on his supports and Craft Essence choice to deal with unexpected stage gimmicks. Fortunately, his high damage often allows him to shorten such fights that these gimmicks, in turn, become less troublesome.

Level Up Skill Recommendations

HighSkillIcon
Anti-Evil (Unique) EX
Increase own ATK (3 turns). Apply Special Attack [Enemies with debuffs (excluding unremovable debuffs)] (3 turns).
MedSkillIcon
Clairvoyance (Transcendant) EX
Increase your Buster Card Star Gather Rate (3 turns). Increase your NP Gauge.
LowSkillIcon
Soul's Light EX
Apply Guts to self (1 time, 3 turns). Recover own HP every turn (3 turns).

It’s recommended to max out Arjuna (Alter)’s first two skills if possible. Soul’s Light, meanwhile, does not contribute to his offense and can be left at a lower skill level, though leveling it to some extent will help increase his chances of survival in crucial moments.

  • As Arjuna (Alter)’s primary damage increasing skill, Anti-Evil (Unique) EX is the clear first choice in terms of leveling. Aside from the increase in raw buff magnitude, leveling the skill also reduces its cooldown by 2 turns, allowing Arjuna faster access to the skill if the first use isn’t enough to beat the stage.
  • Clairvoyance (Transcendant) EX provides some NP Charge as well as a 3-turn Buster Star Gather Rate Up, the latter of which is crucial to Arjuna (Alter)’s single-target damage. As the amount of Star Gather Rate given is already decent enough at low skill level, it is of lesser importance compared to the first skill. Still, leveling it increases the amount of NP Charge and reduces reliance on RNG. With the cooldown reduction in mind as well, this skill should ideally be leveled second to keep the timing as close as possible to that of Anti-Evil (Unique).
  • Soul’s Light EX is Arjuna (Alter)’s only survival-oriented skill, providing a 1-time Guts effect as well as a HP Recovery per Turn effect, with both effects lasting for 3 turns. The Guts effect lets him survive an otherwise-fatal attack, while the HP Recovery helps patch him back up afterwards. Overall, this skill should be leveled last, though it may be wise to put some levels into it to help prevent potential deaths from debuffs such as Poison or Burn after the Guts effect is used.

🖼️ Craft Essence Recommendations

As with many damage dealers, Starting NP Gauge is Arjuna (Alter)’s preferred CE effect in most situations. In terms of offensive effects, Buster Performance Up and Attack Up are great choices, while NP Damage Up and Critical Damage Up are also beneficial, if slightly inferior compared to the first two effects.

  • Kaleidoscope / The Imaginary Element (MLB): This category of CEs allows Arjuna (Alter) to perform a 1st turn NP without external aid (Imaginary Element needs Clairvoyance (Transcendant) at level 6, while Kaleido needs just level 1). With the help of NP Charge supports, he can even fire off his second NP in just a couple more turns, which works well for stages with multiple powerful waves (or, indeed, multiple bosses with the Break mechanic).
  • Aerial Drive / Golden Sumo: Boulder Tournament / Holy Night Supper / Partake with the King / Starry Nights / Sweet Crystal: These CEs exchange some Starting NP for longer-term offensive or utility benefits. They are ideal in situations where a 1st turn NP is unnecessary, and/or if supports with NP Charge are brought along.
  • The Black Grail: This CE grants the biggest increase to Arjuna (Alter)’s NP damage, allowing him to take out much more powerful enemy waves in a single hit. 
  • Limited/Zero Over / Joint Recital / Hero Elly’s Adventure / Victor of the Moon / Verdant Sound of Destruction: These CEs eschew Starting NP altogether in favor of larger magnitude offensive buffs. In contrast to the Black Grail, these CEs provide lesser NP damage increase but also benefit Arjuna’s Critical hits, making for more a more balanced damage distribution. 
Analysis by: Chrislexa

Interlude Quests

QuestRequirementsReward
Chapter Completion:Lostbelt 4: Yuga Ksetra
Ascension:3
Bond:3
Icon
Cost16
GrowthReverse S
Instant Death Chance35.7
Damage Distribution Quick10,20,30,40
Damage Distribution Arts33,67
Damage Distribution Buster10,20,30,40
Damage Distribution Extra10,20,30,40
Damage Distribution NP6,13,20,26,35

Bond

Bond Lv12345678910
Bond EXP3,0006,1256,1256,1253,000165,000380,000360,000380,000360,000
Sculpted Object
Sculpted Object
When equipped on Arjuna (Alter), Grant Invulnerability to self for 3 attacks and increase own NP Damage by 30%
Illustratorpako
Seiyuu (CV)Nobunaga Shimazaki
Country/Place of OriginIndia
SeriesFate/Grand Order
Release Date (NA)6/9/2021

Parameters

STR
A
END
A+
AGL
A
MP
A++
LUK
C
NP
EX

Valentine's CE

An Ordinary Miraculous Stone
An Ordinary Miraculous Stone

Profile Entries

Character Info

He abandoned his humanity and his land to ascend to godhood, ultimately becoming the sole being looking down on mankind. In order to create a truly perfect world, he rules over all creation as the god of destruction.

Profile 1

Height/Weight: 177cm, 82kg Origin: Mahabharata Region: India Alignment: Lawful-Good/Evil Gender: Male He possesses both good and evil alignments.

Profile 2

In Indian mythology, there's a hero who is extremely close to being a god who both ends and restarts everything. And now this Lostbelt Servant, Arjuna (Alter), inherited the Authority of destruction from this hero. He lost almost all of his human qualities in exchange for this power, but his innate nature as a hero prevented him from becoming completely mechanical. As his relationships with the gods were severed and he is now summoned as a Heroic Spirit, he will begin to slowly regain his original human nature as his Ascensions progress.

Profile 3

Madness Enhancement: EX He resolved to rid himself of all evil to begin a new age. But in exchange, he's lost almost all of his human qualities. As his Spirit Origin changes, his Madness Enhancement also fluctuates. Anti-Evil (Unique): EX The equivalent of those who have the Authority to bring about the end. The skill shoulders the duty to eliminate various evils. Because it's highly virtuous, this skill affects almost everyone other than innocent children or saints. Clairvoyance (Transcendent): EX Clairvoyance that transcends the limits of a human being. In a sense, it can be said that this is the ultimate form of sight, differing from that of Mystic Eyes. Soul's Light: EX The human spark and personality that Arjuna barely managed to protect and maintain. Its light will shine brighter by growing stronger along with his Master.

Profile 4

Typically he conducts himself as a perfect device of destruction that has shed its human qualities. This was the price he had to pay in order to change from one who brings about end to gain Anti-Evil skills and Divinity as his Authority. However, continuous Ascension will enable him to slowly regain his human qualities. Should this happen, he may show a glimpse of an innocent young man more so than Arjuna the Archer. This is because Archer Arjuna consciously tries to be a Servant suitable for his Master, while Arjuna (Alter) does not have that kind of consideration. Archer Arjuna carries himself by holding an ideal image of what a hero should be, while the Lostbelt Servant Arjuna (Alter) idolizes Archer Arjuna as a proud hero.

Profile 5

[Mahāpralaya] Rank: EX NP Type: Anti-World Range: 100 Maximum Targets: Everything within range The Sword of Recursion That Arbitrates the Great Dissolution. Arjuna's other power bestowed to him along with his "Anti-Evil" skill, which is the sword of recursion that arbitrates dissolution. When everything is set to meet its end, he is tasked to swing his sword to eradicate evil and the world. Once he swings the sword, the whole of the world is completely destroyed. Mahāpralaya pertains to the moment Brahma dies and the universe comes to dissolution...in other words, it indicates saṃvartakalpa. Though, even the peerless Arjuna is unable to wield the sword's full power once he is summoned as a Servant. But the fact that its destructive powers are simply condensed and limited makes it no different than "Pashupata," and it seems Arjuna thinks it's still quite usable.

Profile 6

Unlocks after completing Lostbelt No.4 + Bond Level 5 He reigned as a perfect god in the Indian Lostbelt. His original personality was overwritten, and he was a literal Deus Ex Machina...where he became a figurative concept that continuously helped cycle the world. However, Arjuna's egotism (even if it was only to the extent of wanting to best someone, the desire to be great, and to hate and be angry at something) that controlled his personality and continued to endure was what, ironically, enabled him to regain his humanity. His incessant desire to beat Karna was what brought him back to humanity. In the Indian Lostbelt, taking in various Authorities of gods made him go berserk, and he was unforgiving to even the slightest failures. But now that he has been summoned as a Servant, the only thing he doesn't tolerate is evil that challenge his Master, and he even shows a glimpse of kindness typically found in the Arjuna from Proper Human History.

Voice Lines

Battle Start 1 (Asc 0-2)
Let us begin...the end...
Battle Start 2 (Asc 0-2)
Annihilation shall come...
Skill 1 (Asc 0-2)
Give rise...
Skill 2 (Asc 0-2)
Break...
Skill 3 (Asc 0-2)
There is no need to feel lost...
Command Card 1 (Asc 0-2)
I see...
Command Card 2 (Asc 0-2)
That...
Command Card 3 (Asc 0-2)
Got it...
Noble Phantasm Card 1 (Asc 0-2)
The planet shall diminish, and evil will be judged by the sword...
Noble Phantasm Card 2 (Asc 0-2)
Purge, eliminate, and then saṃvartakalpa...
Attack 1 (Asc 0-2)
Fool.
Attack 2 (Asc 0-2)
Fall.
Attack 3 (Asc 0-2)
Collapse.
Extra Attack (Asc 0-2)
Gandiva, target sighted. Fire.
Noble Phantasm 1 (Asc 0-2)
The world's cogs have broken.
The time to purge has come...the time of saṃvartakalpa has come.
My sword of recursion will eliminate evil...
Mahāpralaya!
Noble Phantasm 2 (Asc 0-2)
Saṃsāra of Genesis and Terminus.
Give life to those who are good, judge those who are evil.
Activate, sword of recursion, so they may perish.
Mahāpralaya!
Damage 1 (Asc 0-2)
Gungh!
Damage 2 (Asc 0-2)
Oh?
Damage 3 (Asc 0-2)
...!
Incapacitated 1 (Asc 0-2)
So I am to meet my end here too... This is also...destiny...
Incapacitated 2 (Asc 0-2)
For fate that never ends...what do I wish for?
Victory 1 (Asc 0-2)
This is just a step, a small step.
Victory 2 (Asc 0-2)
Evil must be judged...
Level up (Asc 0-2)
Physical performance improvement verified.
Correcting excess.
Ascension 1 (Asc 0-2)
Physical performance regression verified.
What does this mean...?
Ascension 2 (Asc 0-2)
No change.
Continuing systems correction.
Bond Level 1 (Asc 0-2)
What...?
Bond Level 2 (Asc 0-2)
If there's nothing, then that's fine...
Bond Level 3 (Asc 0-2)
Contain nothingness and seek out the light from the void...
Bond Level 4 (Asc 0-2)
It's you, Master...
Hm...destruction is still ways ahead...
Bond Level 5 (Asc 0-2)
What do you...desire...?
You seek no compensation for your goodness...
The steps you take have no hesitation...
You embrace both suffering and sadness...
You simply look straight ahead...
That is...beautiful...
Conversation 1 (Asc 0-2)
I must head out...
Conversation 2 (Asc 0-2)
You must utilize me like a weapon without a will.
Conversation 3 (Asc 0-2)
God, human, Master, Servant...
Everything is determined...
Conversation 4 (Asc 0-2)
I...am not qualified...to speak for everything...
Likes (Asc 0-2)
There's nothing...I like...
Dislikes (Asc 0-2)
Evil...that's all...
About the Holy Grail (Asc 0-2)
The Holy Grail...only fills the void...
Birthday (Asc 0-2)
Give joy...
You are...a wonderful person...
Summon (Asc 0-2)
Servant. Berserker, Arjuna...
My existence is to destroy evil...
And all evils shall be judged...
Battle Start 1 (Asc 3-4)
This shall be the end.
Battle Start 2 (Asc 3-4)
Protect good and sever evil...let's go.
Skill 1 (Asc 3-4)
Unenlightened.
Skill 2 (Asc 3-4)
A proposition...
Skill 3 (Asc 3-4)
Then let's do this.
Command Card 1 (Asc 3-4)
I see.
Command Card 2 (Asc 3-4)
Understood.
Command Card 3 (Asc 3-4)
Let's go.
Noble Phantasm Card 1 (Asc 3-4)
The planet shall diminish, and evil will be judged by the sword...
Noble Phantasm Card 2 (Asc 3-4)
Purge, eliminate, and then saṃvartakalpa...
Attack 1 (Asc 3-4)
Burst forth.
Attack 2 (Asc 3-4)
Destroy.
Attack 3 (Asc 3-4)
You shall end.
Extra Attack (Asc 3-4)
The sea of fire, and the bolt of lightning...!
Noble Phantasm 1 (Asc 3-4)
The light of the planet will be snuffed, and the fate of the people shall be judged.
I have succeeded the power of god to fulfill the duty.
The world will cycle and evil shall be annihilated.
Mahāpralaya!
Return to where you belong...
Noble Phantasm 2 (Asc 3-4)
Destruction and creation are two sides of the same coin.
All creation shall undergo vicissitude, and death shall turn back to life.
Yet evil is unnecessary in this world of people!
Mahāpralaya!
Humans, you shall live...
Damage 1 (Asc 3-4)
Gungh!
Damage 2 (Asc 3-4)
Oh?
Damage 3 (Asc 3-4)
…!
Incapacitated 1 (Asc 3-4)
So I am to meet my end here too... This is also...destiny...
Incapacitated 2 (Asc 3-4)
For fate that never ends...what do I wish for?
Victory 1 (Asc 3-4)
What do I wish during this cycle? Nothingness, or tranquility?
Victory 2 (Asc 3-4)
Evil must be judged...
Level up (Asc 3-4)
Physical performance improvement verified.
Correcting excess.
Ascension 3 (Asc 3-4)
Oh...this is...
Master, it appears that my mental state is becoming more human.
My physical performance may be regressing,but for some reason I still feel like I'm overflowing with power.
Ascension 4 (Asc 3-4)
Humans cannot be gods, while gods use humans as their proxies.
I may have been born to fulfill such a role,but it also seems I harbor the desire to continue on by your side.
The world is full of unknowns,and it's brimming not just with evil, but also good...
Haha...how interesting...
Bond Level 1 (Asc 3-4)
Master, is there something for me?
Bond Level 2 (Asc 3-4)
Tranquility...
That is a good thing.
Bond Level 3 (Asc 3-4)
I do not think judging evil is futile.
We are beings who seek something out from anything, even from zero.
Bond Level 4 (Asc 3-4)
The world shall collapse peacefully, but evil is merely it's omen.
If that's the case, we should just accept this time of good.
Bond Level 5 (Asc 3-4)
Punish greed and quell battles...
Obviously that's the correct way to go about things.
However, as I gaze at the world from your perspective, I feel I should ease up on the punishment.
And I also realize that having a wish like that is proof that I am Arjuna, a human.
Conversation 1 (Asc 3-4)
Let's head out to attack.
Conversation 2 (Asc 3-4)
We are Servants.
And of course, we attend and obey you.
But this arrowhead is always pointed towards you...
Please be mindful of that.
Conversation 3 (Asc 3-4)
Everything is determined.
Humans mustn't become gods.
And gods mustn't lower themselves to be human.
And even if such thing is necessary, there will always be a feud behind it.
Conversation 4 (Asc 3-4) (Karna)
Karna, huh? Fate sure is a strange one.
Though, I have no business with him since I am a child of god.
...Yet, something inside me bubbles up and is getting roused...
Conversation 5 (Asc 3-4) (Arjuna)
You can probably call him the true Arjuna.
Master, please lead him. He is someone who struggles and suffers like any man, yet he still is able to pick himself up like a hero.
Likes (Asc 3-4)
I am indeed someone who severs likes and dislikes...
And so I do not have anything I like.
Dislikes (Asc 3-4)
I am indeed someone who is here to destroy evil.
And so if I were to hate something too much, that would just be excessive.
About the Holy Grail (Asc 3-4)
I have no desires put upon the Holy Grail.
I am just here to be useful for humanity.
During an Event (Asc 3-4)
It appears some festivities are going on, Master.
Birthday (Asc 3-4)
Happy birthday.
May your future be glorious, righteous, and a joyful one...
Limited -Can only be summoned during certain events

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