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FGO Arcade Collab - Challenge Guide

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Requirements: Clear Main Quests, unlocks on ~Day 8. Requires Mission 100 cleared.

Boss Statistics

Overview

  • Fight an enemy team of Servants in the Fate/GO Arcade Collab Challenge Quest, which is modeled after the FGO Arcade battle system's mechanics!
  • Masters must accumulate 100 Points to win.
    • Each Servant is worth between 4 - 7 points depending on their rarity (higher rarity = more points). Defeating a Servant will activate their Guts effect, award points, gain a temporary 1-turn 100% Damage Resist buff, and then rotate to the next Servant in the order.
    • The first wave is worth 6 + 6 + 4 (16) points; the second is worth 4 + 7 + 6 (17) points; the third is worth 6 + 5 + 7 (18) points, for a total of 51 points.
  • A special field effect occurs when the Master defeats 7 enemies total, granting the Holy Grail status effect on the leftmost Servant.
    • The Holy Grail status effect heals the Servant by 100% HP and doubles the amount of Points they gain every time they defeat an enemy. However, this Servant also cannot be Order Changed.
    • If this Servant is defeated, the enemy will gain the Holy Grail status effect, which also heals them and instead grants them an extra 1 NP charge each turn.
  • Combined with the doubled point gain after gaining the Holy Grail buff, this means a minimum of 5 turns are generally required in most setups to clear this quest.
  • Three enemies are present on the field, and each of them rotate in a specific order when defeated:
    • Setanta > Leonidas > Atalante > (repeat)
    • Mysterious Heroine XX > Larva / Tiamat > Medusa > (repeat)
    • Hassan of the Cursed Arm > Saint Martha > Sodom's Beast / Draco > (repeat)
  • Every odd turn (1, 3, 5, etc.), all Servants will use a special Support Skill based on one of the other off-screen Servants in their rotation, which generally is one normal skill from an off-screen Servant. Most notably, many of the effects include NP charge, Evade, or Invincibility effects.
  • Each of the Servants also starts with the effect of having a Craft Essence equipped:
    • Setanta: +2 starting NP Gauge
    • Leonidas: 2-time Debuff immune, +1 starting NP Gauge
    • Atalante: Ignore Invincible (3 turns), Crit Rate +10%
    • MHXX: 2-time Debuff Immune, +1 starting NP Gauge
    • Tiamat: Damage Plus 600, Crit Damage +20%
    • Medusa: Evade (3 times), Damage Cut by 1000
    • Cursed Arm: Crit Rate +30%
    • Martha: +2 starting NP Gauge
    • Draco: Arts +15%, Crit Damage +25%

Team Recommendations

  • AoE Extra Class (non-Foreigner) Damage Dealers are good choices for this battle, since they have either neutral of Class Advantage against all enemies.
    • Chen Gong is also a great option despite having Class Disadvantage, since the Event Damage Bonus CE Cradle Song helps overcome any damage penalty.
  • Place the Damage Dealer in the leftmost slot, so that they can receive the Holy Grail buff that doubles the points they receive for kills!
  • The Event Damage CE Cradle Song should be equipped on the damage dealer to maximize the damage they deal
  • Ignore Invincible Support is extremely helpful if available to circumvent both Invincibility and Evade effects that enemies will frequently use.
  • Buff Removal Resist Support is also helpful to deal with Saint Martha's Support effect (buff removal), to help keep offensive buffs active on the damage dealer.
  • NP Gauge and Damage Support for the damage dealer is helpful as always to clear the waves ASAP and minimize the number of support skills enemies can use. The usual suspects of Castoria, Tamamo, Koyanskaya, Oberon, Skadi/Ruler, Merlin, Reines, and Waver are all great choices.

Quick Servant Suggestions

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