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Sigurd Interlude 1: No Mass, No Shape, But Still Exist

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AP Cost21
Bond Points1,630
QP16,800
Quest EXP59,380
Quest TypeInterlude

Quest Overview

This Interlude has 3 Parts.

  • Part 1:
    • Sigurd must be on the front-line
    • Pre-battle dialogue choices will result in the following effects:
      • Option 1:
        • Increase Sigurd's Attack and Defense [3 turns].
      • Option 2:
        • Increase Sigurd's Attack and Defense [3 turns].
        • Recover all allies every turn [1,000 HP per turn, Permanent].
        • Deal damage to all enemies every turn [1,000 HP per turn, Permanent].
  • Part 2:
    • Sigurd must be on the front-line
    • Pre-battle dialogue choices will determine which fight Masters will face and in-game effects:
      • Option 1:
        • Masters will fight a Fafnir with 2 Break Bars only.
        • Increase all allies Attack [Permanent] and Recover all allies every turn [1,000 HP per turn, Permanent].
      • Option 2:
        • Masters will fight 3 waves of enemies with 2 Dragons, 2 Wyverns and Fafnir without Break Bar.
  • Part 3:
    • The battle will end upon Sigurd's first Break Bar being broken.
    • The battle must be finished within 7 turns, otherwise it will count as a Defeat.
    • Masters can only use the two NPC Support Servants.
      • Katsushika Hokusai is at level 80, NP level 2, skill level 6/6/6
      • Sieg is at level 80, NP level 2, skill level 6/6/6
    • Allies will gain certain buffs and debuffs on specific turns:
      • 1st turn:
        • Sieg gains Attack increase and Defense decrease [2 turns]
        • Hokusai gains Attack decrease, Defense increase and Taunt [2 turns]
      • 3rd turn:
        • Hokusai gains Attack increase and Defense decrease [2 turns]
        • Sieg gains Attack decrease, Defense increase and Taunt [2 turns]
      • 5th turn:
        • Sieg gains Critical Damage and Critical Star Generation increase [2 turns].
        • Hokusai gains Critical Damage increase, Critical Star Generation increase and Gain Critical Stars every turn [2 turns].

Part 1

Fatal Battle 1/1

EnemiesClassHPLvl
icon196,21442
icon200,8194

Part 2

Fatal Battle 1/1

EnemiesClassHPLvl
icon
Fafnir - Gold Lancer
If chosen Dialogue Option 1
icon223,402
icon
71
icon
Fafnir - Gold Lancer
  • Break Skill:
    • Fafnir Curse: Gain a buff that makes normal attacks apply Curse [300 Damage every turn, 5 turns].
icon256,675
icon
71

Battle 1/3

EnemiesClassHPLvl
icon
Dragon - Gold Lancer
If chosen Dialogue Option 2
icon73,58042

Battle 2/3

EnemiesClassHPLvl
icon80,32743

Fatal Battle 3/3

EnemiesClassHPLvl
icon20,29347
icon19,87446
icon235,32654

Part 3
Guest Servant: Sieg

Fatal Battle 1/1

EnemiesClassHPLvl
icon202,675
icon
45
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