Follow
chevron-rightListchevron-rightEntry
Rider
Red Hare
# 231
CardType
4
CardType
3
CardType
1
CardType
5
CardType
NP
4
Attribute
Alignments
Neutral Balanced
NPGainNP Gain
0.57%
NPGainNP when Attacked (%)
3%
NPGainStar Absorption
198%
NPGainStar Generation per Hit
9%
NPGainInstant Death Chance
40%
Attack
Base1,194
arrow-right
Max6,434
arrow-right
Lv 1008,708
arrow-right
Lv 12010,227
HP
Base1,886
arrow-right
Max10,483
arrow-right
Lv 10014,214
arrow-right
Lv 12016,707

Traits

Wild Beast
Brynhild's Beloved
Heaven or Earth
Humanoid
Riding
Servant
Weak to Enuma Elish
Male
Demonic Beast Servant
Kemono

Tags

Tag Icon
Self Quick Up
Tag Icon
Self Star Drop Rate Up
Tag Icon
Self Star Gather Rate Up
Tag Icon
Self Ignore Invincible
Tag Icon
Self Evade
Tag Icon
Self Crit Damage Up
Tag Icon
Self ATK Up
Tag Icon
AoE Quick NP
Tag Icon
Self Ignore Defense
Tag Icon
Skill Seal
SkillIcon
Running a Thousand Li (Horse) EX
Increase own Quick Card effectiveness (3 times, 5 turns). Increase own Critical Star Drop Rate (3 times, 5 turns).
Available from the start
SkillIcon
Various Martial Arts (Horse) A
Chance to increase own Critical Star Gather Rate (1 turn). Chance to apply Ignore Invincible to self (1 turn). Apply Evade to self (1 turn).
Unlocks after 1st Ascension
SkillIcon
Various Martial Arts (Horse) EX

Increase own Critical Star Gather Rate (3 turns). ▲ Apply Ignore Invincible to self (3 turns). ▲ Apply Evade to self (1 turn). Apply to self: Gain Critical Stars each turn (3 turns). ▲ Gain Critical Stars. ▲

Upgrades after Rank Up 1. (Not available, ETA 8/2026)
SkillIcon
Battle Maneuver (Horse) B
Increase own Critical Strength (3 times, 5 turns). Increase own ATK (3 times, 5 turns).
Unlocks after 3rd Ascension

Append Skills

SkillIcon
Extra Attack Boost
Increase own Extra Attack Card effectiveness.
SkillIcon
Load Magical Energy
Begin battle with NP Gauge charged.
SkillIcon
Anti-Berserker (ATK Up)
Deal extra Special ATK damage to [Berserker] class enemies.
SkillIcon
Special Attack Technique Improvement
Increase own Critical Strength.
SkillIcon
Skill Reload
When using a skill, reduce the cooldown for the skill by 1 turn for the first time the skill is used per battle (Only 1 time per skill). Lv 1-5: 1 skill Lv 6-9: 2 skills Lv10: 3 skills

Class Skills

SkillIcon
Riding EX
Increase your Quick Card effectiveness by 12%.

Noble Phantasm

Imitation God ForceA
Deal DEF-ignoring damage to all enemies.
<Overcharge>
Chance to inflict Skill Seal for all enemies (1 turn).
Ascension
QP
x1,330,000
Skill
QP
x13,600,000
Append Skill
QP
x13,600,000
Ascension + Skill
QP
x14,930,000
Total
QP
x28,530,000

“Neiiiiigh!”

The Fate universe is well known for making historically male figures female in their games. Red Hare is unique as the first Servant who was historically female and became male… although he is still a horse who thinks he is Lu Bu. Wielding an unavoidable Quick AoE Noble Phantasm, Red Hare serves as a midway decent low-rarity Rider-class looper for Masters with a Skadi and a Waver.

The one thing which makes Red Hare stick out amongst its competition is its unavoidable Noble Phantasm. Not only does it ignore defense, but with Various Martial Arts (Horse) A it can ignore invincibility and evasion as well, although this effect is chance-based. He also is rather sturdy with a high HP pool and a 1-turn evasion on Various Martial Arts (Horse). Most importantly, thanks to Running a Thousand Li (Horse) EX, Red Hare can work together with two Skadis and a Waver to create a 3-turn loop against Caster enemies.

Red Hare does like to believe he is Lu Bu, but he just does not have the umph that Lu Bu has. His Noble Phantasm is among the weakest in the game, and to make matters worse he is only available in story summoning making his rarity much higher than the 3-star rarity suggests. He also fails to make up for it with Critical performance, considering how Battle Maneuver (Horse) B only provides a 30% Critical damage gain. To add to the trifecta, he has a rather paltry NP gain rate and low hit counts, making his NP Gauge hard to charge.

Red Hare would be a great addition to a Master’s roster if they have a Skadi, a Waver, and a MLB Kaleidoscope, but don’t have a loop-potential Rider such as Marie Antoinette or Summer Ishtar. He’s also a great addition to a Master’s stables in case they want to go for a pleasant ride through the wilderness.

🟢 Strengths

Unavoidable Noble Phantasm Damage

When it comes to a Noble Phantasm, what a Master wants most is to ensure that it actually hits. Red Hare’s Noble Phantasm comes with an ignore defense effect built-in, and his second skill has a good chance to apply Ignore Invincible, which ignores both invincibility and evasion. 

Sturdy

Red Hare boasts HP numbers rivaling much higher rarity Servants, enabling him to take a few hits before falling. He also has an on demand evasion, although this is harder to use as it is tied to his Ignore Invincibility skill which a Master might want to prioritize for a Noble Phantasm turn.

Quick Looping

Using a MLB Kaleidoscope, 2 Skadis, and a Waver, Red Hare can effectively loop against all standard 3-wave 3-enemy Caster nodes. To do this it is important to ensure that Red Hare’s only hits against the enemy are the Noble Phantasm hits, as his Quick Up is a 3-hit 5-turn buff.

🔴 Weaknesses

Low Damage

Despite sporting a 20% Attack up, a 30% Quick up, and Riding EX, Red Hare has an extremely low base attack. This can be a hidden blessing as a CE’s attack boost has more of an effect on him than other Servants, but Masters should not expect huge damage numbers with him.

Poor Criticals

Red Hare is designed to generate Critical Stars with Running a Thousand Li (Horse) and collect them with Various Martial Arts (Horse), but his low attack combined with Battle Maneuver (Horse)’s 30% Critical Damage up hardly makes his Critical hits hard without outside support.

Low NP Gain

Red Hare can NP loop with a Skadi/Skadi/Waver support setup, but without a loop has rather low natural gain. He has a low natural rate and moderate hitcounts which leads to slow regeneration of the gauge.

Level Up Skill Recommendations

HighSkillIcon
Running a Thousand Li (Horse) EX
Increase own Quick Card effectiveness (3 times, 5 turns). Increase own Critical Star Drop Rate (3 times, 5 turns).
LowSkillIcon
Various Martial Arts (Horse) A
Chance to increase own Critical Star Gather Rate (1 turn). Chance to apply Ignore Invincible to self (1 turn). Apply Evade to self (1 turn).
MedSkillIcon
Battle Maneuver (Horse) B
Increase own Critical Strength (3 times, 5 turns). Increase own ATK (3 times, 5 turns).

Most Masters will be using Red Hare for looping, so it is most important to them to prioritize skills that allow him to loop, namely his first skill. After ensuring loops work they’d want to further maximize his damage. All his skills have at least one aspect that is designed to work in tandem with creating Criticals, but Red Hare’s Critical potential is not as strong as other Servants.

  • Running a Thousand Li (Horse) EX provides the most important component of the Skadi looping setup: a Quick Up for three hits. As this is for hits instead of turns, Masters using him will need to be careful that he doesn’t accidentally use a Quick attack outside of his Noble Phantasm. While it improves Critical Star generation rate, this aspect of it is usually ignored. This needs to be maxed for looping purposes and should be leveled first.
  • Various Martial Arts (Horse) A is primarily used to ignore the enemy’s invincibility or dodge for a turn during a Noble Phantasm. It can also be used handily as an on-demand evasion if one wishes to use Red Hare in a more defensive mode. The third aspect, Critical Star gather rate, is hardly ever of use due to a Rider having high natural Star gather rate. This skill can essentially be ignored for leveling unless a Master wishes to lower its cooldown.
  • Battle Maneuver (Horse) B gives Red Hare a boon to both attack for three hits, and a critical damage up. Neither are particularly powerful, but do complete his damage potential. This can be leveled second, but can be left at level 9 if a Master is low on materials.

🖼️ Craft Essence Recommendations

Masters wanting to loop will need the one CE which enables Red Hare to do so easily - a MLB Kaleidoscope. Lacking that, Masters would want to aim for getting early NPs out with Starting NP Gauge CEs. Otherwise, Masters would likely want to provide Red Hare with a consistent Critical stream, so Critical Stars Per Turn CEs would maximize his Critical potential.

  • MLB Kaleidoscope: The only way to get Red Hare to loop is to use a MLB Kaleidoscope, have Caster enemies, and use two Skadis with a Waver to regenerate his gauge. As this is his biggest boon, it deserves a category all of its own.
  • Kaleidoscope / The Imaginary Element / Dragon’s Meridian: If a Master wants to clear a wave or two with Red Hare, using a Starting NP gauge CE can help with this. 
  • A Fragment of 2030: If supported with a Skadi, Red Hare will have decent Quick Criticals but very few ways of gaining Stars himself without burning a Quick attack. By generating them passively, this can be compensated.
Analysis by: Meliran

Interlude Quests

QuestRequirementsReward
Chapter Completion:Fuyuki
Ascension:2
Bond:5
Icon
Chapter Completion:Fuyuki
Ascension:4
Bond:0
Icon
Skill 2
Cost7
GrowthSemi-Reverse S
Instant Death Chance40
Damage Distribution Quick10,20,30,40
Damage Distribution Arts16,33,51
Damage Distribution Buster100
Damage Distribution Extra6,13,20,26,35
Damage Distribution NP10,20,30,40

Bond

Bond Lv12345678910
Bond EXP1,0001,5002,0002,5003,000205,000235,000260,000280,000325,000
Magnificent Manger
Magnificent Manger
When equipped on Red Hare, Increase Quick Card effectiveness by 15% & increase Critical Strength by 15% & reduce defense by 10% [Demerit] for all allies while he is on the field.
IllustratorMiho Midorikawa
Seiyuu (CV)Hikaru Midorikawa
AKA/Alias/NicknamesChituma, Sekitoba
Country/Place of OriginChina
SeriesFate/Grand Order
Release Date (NA)12/2/2020

Parameters

STR
B
END
EX
AGL
B+
MP
C
LUK
C
NP
B

Valentine's CE

The Best Carrots
The Best Carrots
Story-locked -Only available in the Story Summon after completing their associated Story section, or in limited banners in which they are explicitly listed as a Rate-Up Servant.

Future Banners

Banner (Add 2 years for NA Date)JP Period
[JP] Lostbelt No.6 Clear Campaign 2026 Pickup Summon (Daily)
[JP] Lostbelt No.6 Clear Campaign 2026 Pickup Summon (Daily)
2024-11-01
2024-11-12
Banner Type: Single
[JP] Ordeal Call - New Mission Release Pickup 3 Summon (Daily)
[JP] Ordeal Call - New Mission Release Pickup 3 Summon (Daily)
2023-10-04
2023-10-13
Banner Type: Single