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Hektor
# 64
Attribute
Human
Alignments
Lawful Balanced
Lancer
CardType
2
CardType
2
CardType
1
CardType
3
CardType
NP
1
NPGainNP Gain
1.08%
NPGainNP when Attacked (%)
4%
NPGainStar Absorption
90%
NPGainStar Generation per Hit
12.2%
NPGainInstant Death Chance
28%
Attack
Base1,286
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Max6,928
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Lv 1009,376
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Lv 12011,012
HP
Base1,836
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Max10,200
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Lv 10013,829
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Lv 12016,255

Traits

Humanoid
Servant
Riding
Weak to Enuma Elish
Greek Mythology Males
Male
Hominidae

Tags

Tag Icon
NP Damage Support
Tag Icon
Damage Cut Support
Tag Icon
NP Gauge Down
Tag Icon
Stun
Self Debuff Clear
Tag Icon
Self Heal
Tag Icon
AoE Buster NP
Tag Icon
Self Ignore Defense
Tag Icon
DEF Down
SkillIcon
Tactics C+
Increase NP Strength for all allies (1 turn).
Available from the start
SkillIcon
Guardian of Troy A

Increase NP Strength for all allies (3 turns). ▲ Apply Damage Cut to all allies (2 times, 3 turns). ▲

Upgrades via Rank Up 1 (Available: 12/7/2021)
SkillIcon
Proof of Friendship C
Chance to decrease NP Gauge for a single enemy by 1. Chance to inflict Stun on a single enemy (1 turn).
Unlocks after 1st Ascension
SkillIcon
Disengage B
Removes own debuffs. Recovers own HP.
Unlocks after 3rd Ascension

Level Up Skill Recommendations

OkSkillIcon
Tactics C+
Increase NP Strength for all allies (1 turn).
GreatSkillIcon
Proof of Friendship C
Chance to decrease NP Gauge for a single enemy by 1. Chance to inflict Stun on a single enemy (1 turn).
DecentSkillIcon
Disengage B
Removes own debuffs. Recovers own HP.
Hector's skill set isn't particularly outstanding, so even amongst the squad, his priority for resources shouldn't be high. Proof of Friendship is his best skill, adding good boss control for a tough fight, although the 80% chance to trigger each of its separate components make it unreliable. Still, a 5 turn cooldown at max level for a decent boss control skill makes it his best skill to level first.Tactics' number is quite mediocre, but it makes up for it with the very low cooldown, allowing Hector to use it quite often to support the team in terms of NP damage. Disengage is a generic heal but debuff removal is always nice. Both of these skills are a low priority to level, though Tactics edges out thanks to its universally better application.

Append Skills

SkillIcon
Extra Attack Boost
Increase own Extra Attack Card effectiveness.
SkillIcon
Load Magical Energy
Begin battle with NP Gauge charged.
SkillIcon
Anti-Rider (ATK Up)
Deal extra Special ATK damage to [Rider] class enemies.
SkillIcon
Special Attack Technique Improvement
Increase own Critical Strength.
SkillIcon
Skill Reload
When using a skill, reduce the cooldown for the skill by 1 turn for the first time the skill is used per battle (Only 1 time per skill). Lv 1-5: 1 skill Lv 6-9: 2 skills Lv10: 3 skills

Class Skills

SkillIcon
Magic Resistance B
Increase your Debuff Resist by 17.5%.
SkillIcon
Riding B
Increase your Quick Card effectiveness by 8%.

Noble Phantasm

DurindanaA-
Deal heavy damage to all enemies that ignores DEF Up.
<Overcharge>
Decrease DEF for all enemies (3 turns).
Durindana (Upgrade 1)A
Deal heavy damage to all enemies that ignores DEF Up. ▲
Upgrade via Interlude Quest 1.
<Overcharge>
Decrease DEF for all enemies (3 turns).

Hektor’s kit, on the whole, does not apply itself to any particularly role, and packs both low points and high points. On the low points, he does not possess particularly powerful team support or selfish buff skills, and his star generation is fairly low. However, Hektor does pack arguably the best stun skill in the game, with a good chance to both stun and reduce the NP gauge of its target at skill level 10, while being the only stun skill with a base 7 turn cooldown. Furthering this, his NP is defense pierce, allowing him to inflict damage regardless of his foe’s defense buffs, which comes particularly in handy versus buff-spamming foes such as Orion or Romulus. On top of all that, he’s one of the few 3 stars to get an NP interlude at a fairly early point, allowing him to output more damage than most despite his weak skill set.

Hektor has nothing to blow you away, but his solid NP and exceptionally useful stun skill can make him a valued contribution to almost any team composition.

🟢 Strengths

  • A powerful stun and NP drain skill gives him good supportive ability, as well as aiding in stall teams.
  • Being one of the few servants with a defence pierce NP, then again AOE, he can easily wipe out enemies with large defense buffs stacked on them.
  • Military Tactics, while on the whole a weak skill, lets him up his otherwise mediocre NP damage as well as aid his allies, while also stacking multiplicatively with more typical offensive buffs like Charisma.

🔴 Weaknesses

  • While Disengage is fairly useful, it isn’t an amazingly powerful defensive skill, and as such Hektor has some durability issues versus enemies with high burst damage.
  • Hektor’s damage output in a vacuum is a little weak until his NP interlude, while his regular cards have little noteworthy about them.
  • His best skill is highly reliant on having a high skill level to function well, which isn’t particularly attainable in the game’s current state.

🖼️ Craft Essence Recommendations

  • Limit / Over Zero / Verdant Sound of Destruction – Hektor has two Buster cards and a Buster NP, while also packing an offensive buff to stack multiplicatively with this CE’s effects. In an NPBB chain with this CE, he can really bring the pain.
  • Divine Banquet / Prisma Cosmos – Though often overlooked, Hektor has Lancer NP gain with a fairly good defense debuff on an AOE. If he can spam said NP with a proper star supply, the damage output of his team increases immensely. That being said, it’s better to go for other options.

Interlude Quests

QuestRequirementsReward
Chapter Completion:Okeanos
Ascension:1
Bond:3
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Chapter Completion:Fuyuki
Ascension:4
Bond:0
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Skill 1
Cost7
GrowthLinear
Instant Death Chance28
Damage Distribution Quick33,67
Damage Distribution Arts33,67
Damage Distribution Buster100
Damage Distribution Extra12,25,63
Damage Distribution NP100

Bond

Bond Lv12345678910
Bond EXP3,0006,1256,1256,1256,125242,500250,000260,000270,000315,000
Hero's Arms
Hero's Arms
When equipped on Hektor, Increases NP Strength for all allies by 20% when equipped while on the field.
IllustratorBLACK
Seiyuu (CV)Kunihiko Yasui
Country/Place of OriginGreece
SeriesFate/Grand Order
Release Date (NA)9/28/2017

Parameters

STR
B
END
B
AGL
A
MP
B
LUK
B
NP
B

Valentine's CE

Miniature Trojan Horse
Miniature Trojan Horse
Non-Limited - Available in the general summoning pool.

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