Advanced Quest 10: Chivalry
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Table of Contents
Quest Overview
- A 6 enemies will be on the battlefield at the same time.
- At the start of each turn, one of the following skills will be randomly activated depending on the class of the remaining enemies:
- If there is a Saber enemy on the field, the following effect can trigger:
- Assault Formation:
- All Saber enemies gain Invulnerability Pierce (1 turn) and NP Bar increased to max.
- All Lancer and Archer enemies gain 80% Damage Resistance [1 turn, Unremovable] and when attacked, grant other enemies 500 Damage Plus (1 turn) and reduce all allied Servants' Defense by 20% (1 turn).
- Assault Formation:
- If there is a Lancer enemy on the field, the following effect can trigger:
- Phalanx Formation:
- All Lancer enemies gain Attack Up (50%, 1 turn) and NP Bar increased to max.
- All Saber and Archer enemies gain 80% Damage Resistance [1 turn, Unremovable] and when attacked, reduce an allied Servant NP Generation Rate by 10% (1 turn) and remove 1 latest buff from all allied Servants.
- Phalanx Formation:
- If there is a Archer enemy on the field, the following effect can trigger:
- Shooting Formation:
- All Archer enemies will remove all buffs from the target when attacking (1 turn) and NP Bar increased to max.
- All Saber and Lancer enemies gain 80% Damage Resistance [1 turn, Unremovable] and when attacked, grant other enemies Defense Up (10%, 1 turn) and inflict Buff Block (1 turn) onto all allied Servants.
- Shooting Formation:
- If there is a Saber enemy on the field, the following effect can trigger:
- When the number of defeated Knights are greater or equal to 3, the following effect will trigger:
- Duties of Knights: Increase all enemies NP Damage by 30% [Permanent, Unremovable].
Part 1
Fatal Battle 1/1