Ishtar (Rider)
Traits
Tags
Apply Invincibility to self (1 time). Increase your Critical Strength (1 turn). Increase your Critical Star Drop Rate (1 turn). Increase your NP Gain (3 turns). ▲ Increase your Debuff Resist (1 turn). Increase your Healing Received (1 turn). Increase own NP Gauge. ▲
Append Skills
Class Skills
Noble Phantasm
"Yes, yes, good work covering the race. Here are today’s highlights!”
With her warp-enabled scooter in tow, Ishtar is ready for FGO’s second Summer event. Rider Ishtar is a critical-oriented AoE Quick Servant who is notable for her ability to function as a semi-support for Quick (and certain Buster) teams. She brings a nice mix of damage and support, which makes her an interesting option for teams that can not afford to run a second full support Servant.
As Ishtar is a welfare servant, she benefits from reaching NP5 for free. This, combined with her strong sustained Quick buffs, from her Riding EX, Overcharge and from Shining Water Robe, means she can consistently output a high level of AoE NP damage. Additionally, she has both Independent Action and a pair of critical damage buffs on Accel Turn and Summer Breaker, which can allow her to reach substantial levels of burst-turn damage against a single target. Most importantly, though, Shining Water Robe boosts both damage and NP gain for Quick- and Buster-oriented Servants, boosting overall party performance. Lastly, Ishtar packs a double heaping of hard survival cooldowns, making her one tough goddess to take out with enemy NPs.
In exchange for her strong damage potential, Ishtar has an awkward hit count spread that leaves her NP gain heavily concentrated on her Arts cards, making it a bit tricky for Ishtar to use her NP as often as she would like. The spread of Ishtar’s damage buffs also means her normal attack damage will suffer outside of her burst turn, as the critical attack damage boosts from her skills only last a single turn. Ishtar also has to work with a demerit on her third skill that slows her sustained damage and lengthens what are otherwise good skill cooldowns.
Ishtar is an odd servant overall. She has a lot of individually strong tools that lack obvious synergy. With some creativity, though, she can be a powerful addition to certain teams, particularly when paired with servants who can make use of her support capabilities.
🟢 Strengths
High AoE NP Damage
Most of Ishtar’s Quick damage buffs are automatically applied every single time she uses her NP, and the one that is not is still on a short cooldown with only 2 turns of downtime at max rank. This, coupled with the fact that Ishtar will be at NP5 by default for most Masters and that Quick NPs pack a slightly higher effective modifier than normal, results in Ishtar’s NP damage being both both consistent and high.
Strong Critical Damage Potential
With Independent Action and with both Accel Turn and Summer Breaker, Ishtar potentially gains a total bonus of 110% to her critical damage for a turn. Additionally, between Ishtar’s innate Rider-class star weight and her Quick-leaning deck, it is fairly easy for her to enable her own critical attacks.
Party Support
Shining Water Robe amounts to a fairly significant boost to the party’s Quick cards’ performance. Servants with QQABB decks tend to gain a lot from this buff, as it allows them to quickly build NP, makes their cards hit harder, and amplifies their NP damage. After all, NP Gain buffs and Card Performance buffs stack multiplicatively.
Double Hard Survival
With both an Evasion on a 4(!) turn cooldown, and an additional Invincibility on a 6 turn when her skills are maxed, Ishtar is very sturdy against any opponent that relies on dealing damage in single bursts. In addition, Ishtar can tank successive NPs, a feat few Servants can pull off.
🔴 Weaknesses
Lopsided NP Gain
Ishtar has remarkably good Arts cards relative to her deck, but in exchange her Quick( and Extra) cards are terrible. Ishtar needs to prioritize her Arts cards in order to fill her NP gauge, as even with the benefit of her innate buffs her Quick cards are not particularly effective.
Low Sustained Offensive Power
Outside of her critical attack burst turn, Ishtar’s offensive buffs are fairly weak, and her deck is unsuited for dealing damage. Unless she can use her NP consistently, Ishtar’s damage output is at the mercy of her skill cooldowns.
Awkward Demerit
Summer Breaker is a powerful skill, but its stun demerit interferes with the rest of Ishtar’s kit. Skill cooldowns do not advance while a servant is stunned, and Ishtar is dependent on frequent use of her skills for both critical attack damage and party support. Summer Breaker also boosts Ishtar’s NP gain for a turn, but if she is stunned, she cannot use her NP on the following turn.
Opportunity Cost For Survival
Both of Ishtar's Survivability tools also include her primary means of Critical Damage enhancement. As such, in practice, Masters may need to forego stacking both of her Critical Damage buffs to keep Ishtar alive for longer. In addition, timing Ishtar's survival cooldowns often leads to letting her offensive buffs go to waste.
Level Up Skill Recommendations
As Ishtar is largely dependent on her skills, maximizing the active time of her various effects is her priority. Shining Water Robe in particular significantly improves the performance of both Ishtar and her allies while active. The goal in leveling Ishtar’s skills should be to bring all three skills to level 6 for the initial cooldown reduction, and then bringing them to max level one at a time.
Shining Water Robe A is an all-around performance boost for Ishtar herself as well as a valuable supportive tool in almost any (farming) situation. As Quick Performance Up and NP Gain Up stack multiplicatively, this skill becomes significantly stronger with levels. It also benefits from having its cooldown reduced, and it should be leveled first.
Accel Turn B is most notable for its short cooldown. At its maximum level, it allows Ishtar to protect herself frequently, and it also lets her set up powerful critical attack turns on a regular basis. In order to minimize the cooldown, it should be leveled second.
Summer Breaker! A provides a number of buffs, but unfortunately it is on a significantly longer cooldown than Accel Turn and also comes with an irritating demerit. Although the effects on this skill are more powerful than Accel Turn’s, it will be used less often and benefits less from the cooldown reduction, so it can be saved for last.
🖼️ Craft Essence Recommendations
If Ishtar is used in a semi-support role, Passive Star Generation CEs can help to ensure she is always able to benefit from critical attacks when her skills are available. These CEs also help a primary damage-dealer land critical attacks past Ishtar’s high innate star weight. Alternatively, Attack Up CEs stack well with Ishtar’s innate buffs for maximum damage output as Ishtar packs her own Quick and Critical buffs. NP Damage Up and NP Gain Up CEs, by contrast, can help Ishtar to leverage her AoE damage potential. CEs with Starting NP Gauge are also excellent picks for farming scenarios.
Golden Sumo: Boulder Tournament: The attack buff on this CE stacks multiplicatively with everything in Ishtar’s kit for more powerful critical attack and NPs.
Kaleidoscope / The Imaginary Element: These CEs grant Ishtar the opportunity to unleash her NP early on in a stage. This is particularly useful in farming situations, something Ishtar is fairly effective in thanks to her high AoE damage.
The Black Grail / Cute Orangette / Holy Night Supper: These CEs allow Ishtar to capitalize on her high base NP damage for even better AoE damage output.
Summer Little / Magical Girl of Sapphire / Divine Banquet: NP gain CEs help to cover Ishtar’s weak Quick cards and make her Arts card NP gain even more impressive, allowing her to use her NP more frequently.
A Fragment of 2030 / Hot Spring Under the Moon / Wolves of Mibu: These CEs serve the dual purpose of stabilizing Ishtar’s critical damage output and making her more effective at supporting her allies.