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Avenger
A+
Monte Cristo
# 409
CardType
5
CardType
3
CardType
4
CardType
5
CardType
NP
10
Attribute
Alignments
Chaotic Evil
NPGainNP Gain
0.72%
NPGainNP when Attacked (%)
5%
NPGainStar Absorption
30%
NPGainStar Generation per Hit
6.1%
NPGainInstant Death Chance
7%
Attack
Base1,963
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Max12,705
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Lv 10013,908
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Lv 12016,325
HP
Base1,742
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Max11,880
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Lv 10013,015
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Lv 12015,296

Traits

Servant
Humanoid
Weak to Enuma Elish
Heaven or Earth
Hominidae
Male
Levitating

Tags

Tag Icon
Self Quick Up
Tag Icon
Self Buster Up
Tag Icon
Self Invincible
Tag Icon
Self ATK Up
Tag Icon
Burn
Tag Icon
Self Debuff Immune
Tag Icon
Self NP Gauge Up
Tag Icon
Self Crit Damage Up
Tag Icon
Self Star Gather Rate Up
Tag Icon
ST Quick NP
Tag Icon
Self Ignore Invincible
Tag Icon
Stun
Tag Icon
Anti-Burn ATK Up
Self Burn [Demerit]
Tag Icon
DEF Down
SkillIcon
Iron Determination (Flame) EX
Increase own Quick Card effectiveness (3 turns). Increase own Buster Card effectiveness (3 turns). Apply Invincible to self (2 times, 3 turns).
Available from the start
SkillIcon
Monte Cristo Mythology C
Increase own ATK (3 turns). Apply buff to self (3 turns): Inflict Burn (3 turns, 500 dmg/turn) when attacking. Apply Poison Immune to self (3 turns). Apply Debuff Immune to self (3 times, 3 turns).
Unlocks after 1st Ascension
SkillIcon
Fourteen Stones A
Increase own NP Gauge. Increase own Critical Strength (3 turns). Increase own Critical Star Gather Rate (3 turns).
Unlocks after 3rd Ascension

Append Skills

SkillIcon
Extra Attack Boost
Increase own Extra Attack Card effectiveness.
SkillIcon
Load Magical Energy
Begin battle with NP Gauge charged.
SkillIcon
Anti-Avenger (ATK Up)
Deal extra Special ATK damage to [Avenger] class enemies.
SkillIcon
Special Attack Technique Improvement
Increase own Critical Strength.
SkillIcon
Skill Reload
When using a skill, reduce the cooldown for the skill by 1 turn for the first time the skill is used per battle (Only 1 time per skill). Lv 1-5: 1 skill Lv 6-9: 2 skills Lv10: 3 skills

Class Skills

SkillIcon
Avenger B+
Increase the amount of NP you gain when damaged by 19%. Decrease Debuff Resist for all allies (including sub-members) except yourself by 9%. [Demerit]
SkillIcon
Oblivion Correction EX
Increase your Critical Strength by 12%.
SkillIcon
Self-Restoration (Magical Energy) D
Increase NP Gauge each turn by 3% for yourself.

Noble Phantasm

Paradis Château d'IfA
Apply Ignore Invincible to self (1 turn) [Activates first]. Inflict Stun on an enemy (1 turn) [Activates first]. Deal damage to a single enemy. Deal 100% + 10% supereffective damage per stack of [Burn] on an enemy. [Max 10 stacks, or 200% supereffective damage] Inflict Burn on self (3 turns, 500 dmg/turn) [Demerit].
<Overcharge>
Decrease DEF for an enemy (3 turns).
Ascension
QP
x4,400,000
Skill
QP
x54,400,000
Append Skill
QP
x54,400,000
Ascension + Skill
QP
x58,800,000
Total
QP
x113,200,000

"Grudge, vengeance. I am the poison that heralds death, the flame that scorches the soul. ...You understand what that means, right?"

Edmond Dantès, known by titles such as The Count of Monte Cristo or The King of the Cavern, stands as one of history’s most renowned Avengers. While he remains a Quick-focused Avenger like his earlier incarnation, this newer manifestation is far more ruthless. His strategy is straightforward yet devastating: inflict Burn on his enemies, then repeatedly unleash overwhelming damage against those afflicted until they are utterly incinerated.

Dantes’s kit revolves around his second skill - Monte Cristo Mythology C and his Noble Phantasm - Paradis Château d’If A. Monte Cristo Mythology increases his Attack by 30% for 3 turns, grants him Immunity to Poison for 3 turns, Debuffs for 3 times over 3 turns, and most importantly, lets him inflict a small Burn stacks onto his targets whenever he attacks. The last effect is extremely important to his Noble Phantasm’s damage, as it does increasingly more damage depending on how many Burn stacks are. This Noble Phantasm is a single-target nuke with a hit count of 10 that gives him Ignore Invincibility and inflicts Stun onto the target before he deals damage. Further, it reduces the enemy’s defense after dealing damage (scaling with Overcharge). With how this Noble Phantasm functions, Masters will want to inflict as many Burn stacks onto the enemy before using it, which makes any Command Codes that grant Burn on the card an attractive option to improve his consistency.

His other skills are far from weak as well. His first Skill - Iron Determination (Flame) EX is a standard dual-card booster skill for his two main offensive card types - Buster and Quick, with a 2 times, 3 turns Invincibility to help him survive a bit longer with his frail Avenger build. Fourteen Stones A is a very stacked skill, increasing his NP Gauge by 50% and providing a sizable 3-turn Critical Damage boost alongside a 3-turn Critical Stars Absorption to ensure he hits hard even when he is not using his Noble Phantasm.

Dantès follows a clear and satisfying game plan. Masters should aim to chain a Brave Chain with his Noble Phantasm to maximize Burn stacks on the enemy. His single-target damage continues to scale as the fight progresses, thanks to the three-turn Defense debuff from his Noble Phantasm. This makes him one of the most effective boss killers in the game—requiring minimal setup but offering an exceptionally high ceiling when properly supported.

That said, he does have notable weaknesses. His greatest silver bullet is Debuff Immunity or high Debuff Resistance, as his damage collapses without Burn stacks on the target. Many major bosses possess these defenses, forcing Masters to rely on allies with multiple debuffs or Command Codes to strip away immunity. Additionally, despite having an Invincibility skill, Dantès remains fragile, and his self-inflicted Burn can become dangerous at low health. Quick teams also lack the sustained survivability of Arts teams, meaning battles often need to be ended quickly before the team runs out of steam or risks being wiped out.

Overall, The Count of Monte Cristo stands out as an exceptional single-target damage dealer with strong applications in most challenge quests. Once his setup is established, there are very few bosses he cannot overwhelm. For Masters who already possess Quick support Servants, he is an outstanding pickup—serving as a specialist boss killer capable of showcasing his full power in the toughest encounters.

🟢 Strengths

Incredible Damage Output Against Burned Targets

The majority of Dantès’s damage comes from his Noble Phantasm, which scales proportionally with the number of Burn stacks on the target. His second skill sets up these stacks, creating strong synergy with Command Codes that inflict Burn or apply other debuffs on attack. This not only boosts his damage but also helps chip away at Debuff Immunity stacks when facing resistant enemies, ensuring his Noble Phantasm can reach its full potential.

Strong Critical Damage Output

Dantes benefits greatly from his Buster–Quick deck, which provides excellent hit counts and naturally generates a large number of Critical Stars. His third skill further enhances his performance by granting a strong boost to Critical Damage along with increased Critical Star Absorption. Combined with his passive Critical Damage bonus and the powerful Crit buffs from Quick-oriented supports like double Scathach-Skadi, Dantes can unleash tremendous damage through his face cards.

🔴 Weaknesses

Walled by Debuff Immunity

Dantès’s damage drops significantly when facing enemies with Debuff or Burn Immunity. Against foes whose Debuff Immunity is chance-based, hit-based, or simply due to high Magic Resistance, he can chip away at those defenses using Command Codes that inflict debuffs or Burn, or with the help of teammates who can apply additional debuffs. However, against enemies that are completely immune to Burn, it is usually better to field a different damage dealer instead.

Can Be Quite Fragile

Unlike most Avengers, who function purely as glass cannons, Dantès does have some defensive tools in his kit—namely, Invincibility, Stun, and even Debuff and Poison Immunity. Nonetheless, he remains quite fragile, and Quick teams generally lack strong survivability. As a result, Dantès often needs to end battles quickly before his team runs out of steam.

Level Up Skill Recommendations

HighSkillIcon
Iron Determination (Flame) EX
Increase own Quick Card effectiveness (3 turns). Increase own Buster Card effectiveness (3 turns). Apply Invincible to self (2 times, 3 turns).
HighSkillIcon
Monte Cristo Mythology C
Increase own ATK (3 turns). Apply buff to self (3 turns): Inflict Burn (3 turns, 500 dmg/turn) when attacking. Apply Poison Immune to self (3 turns). Apply Debuff Immune to self (3 times, 3 turns).
HigherSkillIcon
Fourteen Stones A
Increase own NP Gauge. Increase own Critical Strength (3 turns). Increase own Critical Star Gather Rate (3 turns).

Masters should generally raise all of Dantès’s skills, as each one plays a pivotal role in his offensive performance. Of the three, his third skill deserves the highest priority, as it provides faster access to his Noble Phantasm and a valuable boost to Critical Damage.

  • Iron Determination (Flame) EX – Both the Quick and Arts buffs scale with level, though not dramatically, so investing here still provides solid value.
  • Monte Cristo Mythology C – Arguably his most important skill, but only the Attack buff scales with level, making it less urgent to max compared to the others.
  • Fourteen Stones A – Every effect of this skill scales with level, making it the most impactful investment overall, especially thanks to its NP Gauge Charge.

🖼️ Craft Essence Recommendations

Since Dantès naturally inflicts Burn on his targets, Craft Essences that Increase Damage Against Burned Enemies are excellent choices for him. Beyond this, because both Dantès and most Quick support Servants lack NP Damage buffs in their kits, boosting this stat is the most effective way to raise his Noble Phantasm’s burst potential—especially when paired with Oberon. Finally, Starting NP Gauge remains a universally valuable option, helping him kickstart his Noble Phantasm right from the beginning of battle.

  • Honey Lake / To Myself from a Distant Planet / Dual Burning: Craft Essences with both Starting NP Gauge and Increased Damage against Burned enemies are very strong options to improve his overall damage output and consistency.
  • The Black Grail / Inverted Rain of Mud / Heaven’s Feel: For more NP-oriented setups that focus on maximizing his NP Damage, these Craft Essences will be standout options.
Analysis by: Ceui
Cost16
GrowthS
Instant Death Chance7
Damage Distribution Quick6,13,20,26,35
Damage Distribution Arts16,33,51
Damage Distribution Buster10,20,30,40
Damage Distribution Extra6,13,20,26,35
Damage Distribution NP1,3,5,7,9,10,12,14,16,23

Bond

Bond Lv12345678910
Bond EXP6,00024,00015,0002,5002,500160,000440,000330,000350,000375,000
Fourteen Stones
Fourteen Stones
When equipped on Monte Cristo, Increase all allies Damage against enemies with [Burn] by 20% while he is on the field.
IllustratorRouto Usagi
Seiyuu (CV)Nobunaga Shimazaki
SeriesFate/Grand Order
Release Date (JP)03/27/2024
Release Date (NA)3/17/2026

Parameters

STR
B
END
B
AGL
A+
MP
B
LUK
?
NP
A

Valentine's CE

Beyond Tomorrow
Beyond Tomorrow
Limited -Can only be summoned during certain events

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