Roman Front VII - Veni, Vidi, Vici!
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Table of Contents
Quest Overview
| Ruleset | |
| Max Cost | 61 |
| Servant Slots |
(Extra)
|
| Player Max Actions | 3 |
| Player Action Points | 30 |
| Enemy Max Actions | 3 |
| Enemy Action Points | 30 |
| HP Break Bars | 1 |
| Field Effect (Battle Start) | ||
| Buff | # | Effect |
![]() | - | Increase NP Strength for all enemies by 30% [Permanent, Unremovable]. |
![]() | - | Apply buff to all enemies: Remove one Defensive Buff from the enemy when normal attacking [Permanent, Unremovable]. |
| Obtainable Field Buffs | ||
![]() | 1 | Increase Quick Card effectiveness by 50% (1 turn). |
![]() | 1 | Increase Buster Card effectiveness by 50% (1 turn). |
![]() | 1 | Increase Arts Card effectiveness by 50% (1 turn). |
![]() | 1 | Apply Ignore DEF (1 turn). |
| 1 | Increase NP Gauge by 100%. *If acquired by an enemy, increases their NP Gauge by 5. | |
| Passive Field Buffs (Active only while on the node) | ||
![]() | 2 | Increase DEF by 30% (while on node). |
![]() | 1 | Restore HP by 2000 each turn (while on node). |
Part 1
Fatal Battle 1/1




(Extra)
















