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Alter Ego
Ashiya Douman
# 297
CardType
4
CardType
3
CardType
3
CardType
5
CardType
NP
5
Attribute
Alignments
Chaotic Evil
NPGainNP Gain
0.7%
NPGainNP when Attacked (%)
4%
NPGainStar Absorption
100%
NPGainStar Generation per Hit
9.7%
NPGainInstant Death Chance
25%
Attack
Base1,893
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Max12,252
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Lv 10013,412
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Lv 12015,742
HP
Base1,945
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Max13,266
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Lv 10014,533
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Lv 12017,081

Traits

Servant
Humanoid
Divine
Heaven or Earth
Demonic
Weak to Enuma Elish
Evil
Summer Form

Tags

Tag Icon
ATK Down
Tag Icon
DEF Down
Tag Icon
Terror
Tag Icon
Stun
Tag Icon
Confusion
Tag Icon
Skill Seal
Tag Icon
Curse
Tag Icon
Self Guts
Tag Icon
Crit Damage Support
Tag Icon
Self NP Gauge Up
Tag Icon
ATK Support
Tag Icon
AoE Quick NP
Tag Icon
Instant Death
Tag Icon
Curse Damage Up
SkillIcon
Ridicule Cat EX
Decrease ATK for all enemies (3 turns). Decrease DEF for all enemies (3 turns). Apply [Terror] Status to all enemies (3 turns). (Terror: Chance to inflict Stun each turn (1 turn), the debuff dispels once the enemy is stunned.) Apply [Confusion] Status to all enemies (3 turns). (Confusion: 30% chance to inflict Skill Seal each turn.) Apply Curse to all enemies (500 damage, 3 turns).
Available from the start
SkillIcon
Onyx Life A
Apply Guts to self (2 times, 5 turns). Increase Critical Strength for all [Evil] allies (3 turns). Further increase Critical Strength for all [Chaotic] allies (3 turns).
Unlocks after 1st Ascension
SkillIcon
Douman's Curse A++
Increase own NP Gauge. Increase ATK for all [Evil] allies (3 turns). Increase ATK for all [Chaotic] allies (3 turns). Inflict Curse on all enemies (5 turns).
Unlocks after 3rd Ascension

Append Skills

SkillIcon
Extra Attack Boost
Increase own Extra Attack Card effectiveness.
SkillIcon
Load Magical Energy
Begin battle with NP Gauge charged.
SkillIcon
Anti-Alter Ego (ATK Up)
Deal extra Special ATK damage to [Alter Ego] class enemies.
SkillIcon
Special Attack Technique Improvement
Increase own Critical Strength.
SkillIcon
Skill Reload
When using a skill, reduce the cooldown for the skill by 1 turn for the first time the skill is used per battle (Only 1 time per skill). Lv 1-5: 1 skill Lv 6-9: 2 skills Lv10: 3 skills

Class Skills

SkillIcon
Territory Creation B
Increase your Arts Card effectiveness by 8%.
SkillIcon
Item Construction A
Increase your Debuff Chance Rate by 10%.
SkillIcon
Magic Resistance A
Increase your Debuff Resist by 20%.
SkillIcon
Core of Darkness B
Apply Damage Plus for yourself (Total Card Damage +225). Increase own Instant Death Success Rate by 20%.
SkillIcon
High Servant A
No effect.
SkillIcon
Hedonism EX
Increase amount of NP Gained when attacked by 20%.

Noble Phantasm

Mad Maelstrom - Akuryou SafuB
Deal damage to all enemies. Apply Curse to all enemies (1000 damage, 5 turns). 120% Chance to apply Instant Death.
<Overcharge>
Apply Curse Damage Up (5 turns).
Ascension
QP
x4,400,000
Skill
QP
x54,400,000
Append Skill
QP
x54,400,000
Ascension + Skill
QP
x58,800,000
Total
QP
x113,200,000

“My lord, give me your commands. If it's for your sake, I won't hesitate to do anything. Not even slaughter, nor trampling. I shall not doubt to do everything that makes you hesitate. By doing every evil, I shall pave a way for you to advance.”

Turning from an archenemy to a reliable (?) comrade, Ashiya Douman surely raises any Master’s eyebrows with his unique Critical-centric support and damage-dealing hybrid skill set. A highly versatile and multi-purpose Servant, Douman is an excellent pick for Masters looking for a powerful Alter Ego that can serve in both farming and challenge quests. Furthermore, he can elevate the performance of sinister Servants with [Evil] and [Chaotic] traits in their roster. 

Famed as an onmyouji and rival to Abe no Seimei, Douman’s skill set is highly reflective of that theme as he focuses on both buffing his team and himself while massively cursing the enemies with multitude of powerful debuffs. Ridicule Cat EX applies four powerful debuffs, including a Defense Reduction, an Attack Reduction, Terror, and Confusion to all enemies. Onyx Life grants himself two stacks of long-lasting Guts, while also skyrocketing the Critical Strength of his [Evil] and [Chaotic] allies for three turns. This is two separate Critical Strength buffs which mean any Servant with both of these aforementioned traits will get both of the buffs, turning them into dangerous Critical machines. Douman’s Curse does not lag behind his other two skills either, granting him a whopping 80% NP Gauge at max level, two Attack buffs for [Evil] and [Chaotic] allies for three turns, while inflicting a Curse debuff onto all enemies. To tie everything together, Douman’s Noble Phantasm deals massive AoE damage to all enemies, has a high chance of inflicting Instant Death after damage, and applies another Curse stack and a Curse Damage Amplification debuff on them. 

Altogether, Douman already makes an excellent support for any [Chaotic] or [Evil] Servants, let alone one with both traits. And Douman himself, being the maniacal villain that he is, possesses both traits as well. Even on his own, Douman is a fantastic AoE Damage Dealer with easy access to his Noble Phantasm immediately, courtesy of his NP Battery and Append Skill. His Instant Kill chance is reliably high against most bronze enemies, making him a fantastic option for quickly clearing any weaker nodes and preserving an AoE Noble Phantasm of another teammate. His damage is nothing to scoff either, with incredible Attack and Critical Damage buffs, a Defense Debuff, wide Class Advantage coverage as an Alter Ego, and Curse Damage that can add up overtime. But his true potential is truly unlocked when playing with other birds of the same feather, of which one of his best teammates is hilariously another copy of himself. 

Douman is not flawless, however, with his biggest problem being his high skill cooldowns. Once out of steam from his buffs and debuffs, Douman’s drop in damage is extremely noticeable, and while it is hard to get him killed with his Guts, Douman won’t really do much on the field until his skills are back up again. Thus, he is best fit in any strategy that intends to end the battle within 3-4 turns. His lack of a Star Generation tool outside of his multi-hit Noble Phantasm is also an issue, as Master will have to utilize some other means to make the most use out of his Critical Damage buffs. 

All in all, Douman is a fantastic Servant to have for any Master. He is not the best at any specific thing, but he does many things very well and is quite unique in his Support capacity for [Evil] and [Chaotic] Servants. The amount of Servants with these traits in the game will keep increasing naturally over time, giving him a good level of longevity. As long as you have faith in not his morality but his capacity, Douman won’t ever disappoint you. 

🟢 Strengths

Powerful Support for Evil and Chaotic Servants

At max skill levels, Douman provides 20% Attack and 50% Critical Damage buffs to any ally with one of [Evil] and [Chaotic] traits, and double the amount if they have both. Douman is one of those, and thus he also enjoys the benefit of the ridiculous double buffs. A Double Douman’s composition is an incredibly powerful team that double-dips on this, with two on-demand AoE Noble Phantasms to handle any first two waves of most farming nodes with ease and can even perform very well in many Challenge Quests. 

Fantastic Wave-clear Potential

Douman’s Noble Phantasm has a high Instant Kill rate against most low-rarity enemies. Coupled with his class dealing effective damage against 5 different classes in the game, and his 80% NP Gauge, Douman is an effective farmer, either for clearing the first / second wave with his Noble Phantasm while buffing other teammates, or as an actual looper in the Skadi system. His huge battery also grants him massive freedom in terms of Craft Essence choice, which is valuable for any Master aiming for max drop bonus Craft Essences during an event.

Good survivability

Having two stacks of Guts that last for 5 turns does wonders for Douman’s survivability. The Attack Reduction and the Terror debuff on his first skills also make Douman’s a tough nut to crack, even against hard hitting enemies.

🔴 Weaknesses

Very High Skill Cooldown

To make up for their ridiculous power, all of Douman’s Skills have high cooldown, especially his latter two skills with a base 9 turns of cooldown. This essentially means that Douman is mostly effective in short fights while his buffs are online. While he is not particularly a deadweight in longer fights provided there is a means to reduce his cooldown or keep him alive long enough, the tradeoff is not worth building a team around. 

Lack of Means to Generate Critical Stars Reliably

For a Critical-centric Servant, Douman does not have a reliable form of generating Critical Stars. His hit counts and base Critical Star Generation Rate are both mediocre, with his Noble Phantasm having 5-hits being the only saving grace. It is highly recommended when building a Critical team with Douman in mind to have someone that compensate for this weakness, as his massive Critical Buffs can be wasted easily.

Level Up Skill Recommendations

MedSkillIcon
Ridicule Cat EX
Decrease ATK for all enemies (3 turns). Decrease DEF for all enemies (3 turns). Apply [Terror] Status to all enemies (3 turns). (Terror: Chance to inflict Stun each turn (1 turn), the debuff dispels once the enemy is stunned.) Apply [Confusion] Status to all enemies (3 turns). (Confusion: 30% chance to inflict Skill Seal each turn.) Apply Curse to all enemies (500 damage, 3 turns).
HighSkillIcon
Onyx Life A
Apply Guts to self (2 times, 5 turns). Increase Critical Strength for all [Evil] allies (3 turns). Further increase Critical Strength for all [Chaotic] allies (3 turns).
HighSkillIcon
Douman's Curse A++
Increase own NP Gauge. Increase ATK for all [Evil] allies (3 turns). Increase ATK for all [Chaotic] allies (3 turns). Inflict Curse on all enemies (5 turns).

Douman is mainly used as a wave clearer and pseudo-support. His two latter skills are best to max first, especially his third skill as they are central to his role. 

  • Ridicule Cat EX – While weaker than his other skills, this is still an amazing skill that should be raised when possible. The debuffs are both meant to improve his team's Damage but also their survivability. 
  • Onyx Life A – This skill serves as both Douman’s survivability and Critical steroids. While the Guts does not fundamentally change with skill level, the increase in Critical Damage boost makes this worth raising. 
  • Douman’s Curse A++ – This skill is definitely Douman’s most important skill and should be maxed first without question. Both the NP Battery and the Attack buff scales with the Skill Level and the sooner this skill is maxed, the more flexibility Douman can get with his Craft Essence or team composition.

🖼️ Craft Essence Recommendations

As stated before, Douman is very flexible in Craft Essence choice thanks to his massive NP Battery. Any Craft Essence ranging from boosting Douman’s NP Damage, Starting NP Gauge (for a potential double Noble Phantasm in several setups) / Quick cards effectiveness / Critical Damage or grant him a good chunk of Critical Stars over time will all be great for Douman. As Douman’s buffs have fantastic modifiers, it is highly recommended to use any Craft Essences that give a high amount of flat Attack on him. 

  • The Black Grail / Heaven’s Feel: While he is generally used to clear weaker waves, Douman’s damage can be quite scary when boosted by a max limit-broken Black Grail or Heaven’s Feel. 
  • Midsummer Moment / Dangerous Beast / Crimson Teacher's Pointer / Fist of Hail: These Craft Essences provide several helpful stats that help Douman’s Critical niche.  
  • Trace of Christmases Past / Kaleidoscope / Golden Sumo: Boulder Tournament: Craft Essence with good starting NP Gauge that might facilitate any setup that intends to use Douman’s Noble Phantasm two times in a row.
Analysis by: Ceui

Interlude Quests

QuestRequirementsReward
Chapter Completion:Fuyuki
Ascension:2
Bond:0
Icon
Unlock Asc 3/4
Cost16
GrowthReverse S
Instant Death Chance25
Damage Distribution Quick10,20,30,40
Damage Distribution Arts16,33,51
Damage Distribution Buster16,33,51
Damage Distribution Extra6,13,20,26,35
Damage Distribution NP6,13,20,26,35

Bond

Bond Lv12345678910
Bond EXP1,5003,0002,2503,7504,500245,000280,000300,000330,000436,000
Vindication
Vindication
When equipped on Ashiya Douman, Increase NP Damage of all allies with Chaotic Alignment by 15% and NP Damage of all allies with Evil Alignment by 15% while he is on the field.
IllustratorShowichi Furumi
Seiyuu (CV)Toshiyuki Morikawa
SeriesFate/Grand Order
Release Date (JP)12/04/2020
Release Date (NA)11/21/2022

Parameters

STR
C
END
D
AGL
E
MP
EX
LUK
B
NP
B

Valentine's CE

Douman's Talisman
Douman's Talisman

Profile Entries

Character Info

With eyes like polished obsidian, he wears a perfectly sadistic smile. This demon in the form of a man, ever beautiful to all who see him, boasts a ferocious body able to tear his foes apart bare-handed if he must. This priest and onmyouji from the Heian period was also known as Douma Houshi or Zou Douman. He was a monster who stood opposite Abe-no-Seimei, the greatest Heian sorcerer.

Profile 1

Height/Weight: 200cm, 110kg Origin: "Uji Shui Monogatari", "Abe-no-Seimei Monogatari", "Ashiya Douman Oouchi Kagami", Aztec Mythology, Slavic Mythology, etc. Region: Japan Alignment: Chaotic-Evil Gender: Unknown The pentagram is known as Abe-no-Seimei's mark, but in Shima City, it's known as Douman's mark. Why yes, it's called a Douman Seiman! Quite peculiar, that is!

Profile 2

He is classified as an Anti-Hero not because he is a hero who protects people, but because he seeks to harm people with vicious relish, and his death brings peace to the world. He was known to have inflicted damage upon Fujiwara-no-Michinaga, a prominent leader of the times, through a curse. Unlike Abe-no-Seimei, who belonged to the Onmyou Bureau, Ashiya Douman was a priest, and considered to be part of the opposition to the government. Initially Seimei and Douman cooperated with each other, but at some point Douman came to loathe Seimei and the Onmyou Bureau, and they began to disagree on every issue. During the Heian period of Japan, where divinity was rampant, the clash between two of their discipline was surely intense. Additionally, if one were to take the legends about Douman seriously, that would mean Douman must have died numerous times. For this game, it is assumed that Ashiya Douman mastered the secret art of Hakudou Jyonin, and had already attained a type of pseudo-immortality during his lifetime.

Profile 3

Unlocks after clearing Lostbelt 5.5: Heian-kyo Ashiya Douman the Alter Ego is quite different in nature than the Ashiya Douman the Onmyouji priest of the past. In order to establish himself as an Alter Ego, he fused a combination of three Divine Spirits and vengeful spirits, into his Spirit Origin to become a High Servant. The Divine and evil spirits fused into Ashiya Douman were as follows: The first one, Itzpapalotl, a goddess from Aztec mythology. The second one, Chernobog, an evil god from Slavic mythology. And third, a vengeful spirit from Japan's Heian period, known as the "Akuryo Safu."

Profile 4

Unlocks after clearing Lostbelt 5.5: Heian-kyo Ashiya Douman in this game is the clear antagonist of the capital and the people Abe-no-Seimei protects. He is deeply in touch with the five elements, at times acting as a transcendent being who manipulates even nature (the gods), and viciously mocks all things that are small and fleeting, as well as civilians who live humble lives. He also takes pleasure in trampling on human pride and faith (which explains Musashi's intense loathing of the Alter Ego). As he manifested as an Alter Ego class, he is not the persona of the Ashiya Douman who actually existed in the past, but is rather a caricature of the historical figure. However, Murasaki Shikibu's accounts imply that the historical Douman was quite monstrous as well.

Profile 5

Unlocks after clearing Lostbelt 5.5: Heian-kyo [Mad Maelstrom - Akuryou Safu] Rank: B NP Type: Anti-City Range: 1 - 80 Maximum Target: 400 Kyouran Dotou, Akuryou Safu. A reproduction of the great curse that once targeted Fujiwara-no-Michinaga, the leader of that time, expanded into an earth-shattering calamity that can wipe out a whole city. If successful, the city would instantly fall into ruin, people harried misfortune, and the streets overrun with starving masses. And of course, the people in power must also surely fall to ruin. When the curse is executed as a Noble Phantasm, the Akuryou Safu (the vengeful spirit of the Minister of the Left, Fujiwara-no-Akimitsu) who fused with Douman, is temporarily summoned. This summon also makes the curse far more likely to succeed. The dark sun that covers the sky at the curse's conclusion is a manifestation of Douman's arrogance and malice, combined with the god of darkness Itzpapalotl and the black god Chernobog that fused into their Alter Ego element to actualize a virtual compound of this calamity.

Profile 6

Unlocks after clearing Lostbelt 5.5: Heian-kyo The Ashiya Douman who was summoned to Chaldea has no recollection of serving the Foreign God in opposition to Chaldea...or so his behavior seems to suggest. He claims to have no idea why how or why they were summoned as an Alter Ego who possesses far greater power than could have been possible during his lifetime. This is an obvious lie. Douman was, without question, the very same Alter Ego who fought Chaldea somehow summoned to Chaldea while retaining the memories of the Douman who desired to become the dark sun. Could this have resulted accidentally from a connection with Chaldea, or could it be Proper Human History simply ignoring the background and motivations of a person, so long as they are powerful, or could this simply have been something Douman planned for? (Though, it's never been proven whether a Heroic Spirit's desires can directly influence their summoning or manifestation.)

Voice Lines

Battle Start 1
Ladies and gentlemen, your attention please...
Battle Start 2
Douman is coming.
Battle Start 3
Nnnnnn...that's right...
Battle Start 4
Are you a bit enticed?
Skill 1
Fufu...hahahahahaha!
Skill 2
Mmmmm!
Skill 3
As I'm quite talented!
Command Card 1
Oh-ho.
Command Card 2
Ho-hooo?
Command Card 3
Are you sure?
Noble Phantasm Card 1
Nnnn, very good!!!
Noble Phantasm Card 2
Of course.
Noble Phantasm Card 3
I will indulge your wishes.
Noble Phantasm Card 4
I won't be responsible for what happens.
Attack 1
Fuhaha!
Attack 2
There!
Attack 3
What do you think!?
Attack 4
Take this!
Attack 5
You too!
Attack 6
Kukukuku!
Extra Attack 1
I am...quite excited!
Extra Attack 2
Fufufufu hahahahahaha!
Extra Attack 3
Now...let's do this lavishly!
Extra Attack 4
Seimei...SEIMEIIII!!!
Noble Phantasm 1
Time to wake up, Lord Akimitsu!
Come to me, mantle of black!
Here, the sun shall be born anew!
Mad Maelstrom - Akuryou Safu!
Fufufuhahahaha!
Noble Phantasm 2
The time of light ends here.
The pseudo-divine core synchronizes its connection...and the dark sun has reached its critical point!
Mad Maelstrom - Akuryou Safu!
Mmmmm!!! Thank you for that exquisite meal!
Damage 1
Whaaat!?
Damage 2
Fuhaha!
Damage 3
How sweet it is...how sweet it is!
Damage 4
Ooops.
Incapacitated 1
If you will excuse me...
Incapacitated 2
Hm, I guess this is it for this Spirit Origin...
Incapacitated 3
No, no, this absolutely did not happen because of Master's insufficient magical energy! Please do not think too much of it!
Incapacitated 4
Mmm...I bid you farewell for now...
Victory 1
Mmm! What do you think, Master!?
Victory 2
This victory is for you, my Master.
Victory 3
I shall conjure up a new shikigami.
Victory 4
Happily ever after...kukukuku...
Level up 1
I suggest you not touch me too much.
Level up 2
Mmm! I am getting worked up!
Level up 3
Lucky me, lucky me.
Ascension 1
My Spirit Origin has transformed! The Chaldea summoning system...nnn...how intriguing!
Ascension 2
My Spirit Origin change...did not happened. But I know for sure my Spirit Origin has elevated.
Ascension 3
Ah...ahhhhhh!
This is the first time I've seen myself in this!
I suppose I would call it...Skull Eboshi Ashiya Douman!
It is as if the three spirits that have somehow inhabited my body have fused into one true being! A being that is beyond human, beast, and god...
Perhaps it is best to call this form of mine Rakshasa King - Skull Eboshi Ashiya Douman!
I am only joking, Master.
Ascension 4
Over here, I'm over here, Master. It appears I am slightly excited right now How about it? Would you care to join me?
Come again? Why yes, this is a skill, but...there is no need to tremble like that.
Of course, of course. This is all falsehood created by the simulator...it is like a dream...
Bond Level 1
Come, Master. Together let's take back humanity, the world, and Proper Human History!
Fufufu!
Bond Level 2
Master. You mustn't overwork yourself, as there is no replacement for you. And while that may be more reason for you to try even harder, you still mustn't.
Ah, just leave all administrative work to me. As I have intimate knowledge of court proceedings. I have observed and learned to perform administrative tasks at superhuman speed. Now then, leave it to me! Leave it all to me.
Bond Level 3
Master, I am always saying things like "nnn...hm" at the end of my sentences, but actually, I just suddenly forget what I'm thinking. Nnn, I'm terribly sorry!
What's that? You say that everyone has lapses in memory sometimes? Oh-ho! You too!?
Fufu. Even if I am in the guise of a Heroic Spirit, I am still the shadow monk of humanity. But I suppose that's no different than what it means to be human.
Bond Level 4
Master...my lord.
Mm, mmm... While I thought I understood it wholeheartedly, how on earth can I convey this feeling of my heart pounding in my breast? Master. Every time I look into your eyes or when I see the side of your face, I...I...I am overtaken with this overwhelming sense of emotion that I cannot control! I try telling myself that it must be pacified...
No, please worry not. I am just losing my mind...
Bond Level 5
My lord, your orders, please.
I will not hesitate to take action for you. Whether it be slaughtering or violating others...
Anything that you will hesitate in doing, I will not. I will not hesitate to perform every kind of evil to pave the way for you.
Bond Level 5 (After completing Naraka Mandala, Heian-kyo)
Fufu. Fufufu. Did you just say no more deception? Fufu. Fufufufu...mmmMMM! Very true! Everything about me was utter nonsense!
I am me. I possess the memories of both Alter Ego Ashiya Douman, Caster...as well as Limbo.
In that time, I appreciated you tolerating the many games I played.
...Pardon?
Oh, no, no, no! Do not worry, this Spirit Origin of mine has severed its former ties, and I am just one of your Servants summoned by Chaldea's summoning system. I am no longer associated with that Foreign God. And if you do not believe me, I am perfectly willing to chop off my head as proof. Kuku...but if it is possible, since I was summoned, I would like to accompany you to the very ends of hell, my lord.
Conversation 1
Now then, let us head out.
I will be watching over you.
Conversation 2
Despite being a shadow, I am also in service to another...kuku... The irony is not lost on me.
Conversation 3
I advise you use me to the bone to benefit humanity. Do not hold back, Master.
Conversation 4 (Tamamo-no-Mae, Tamamo-no-Mae (Lancer))
Tamamo-no-Mae...
Your beauty persists in the past, present, and even the future, without caring about others' business. You are always beautiful. So much so that it is repulsive.
Conversation 5 (Minamoto-no-Raikou, Minamoto-no-Raikou (Lancer))
Minamoto-no-Raikou... To think that even after becoming a shadow, you have not faded...
Conversation 6 (Watanabe-no-Tsuna, Sakata Kintoki, Sakata Kintoki (Rider))
Ah, Raikou's Four Heavenly Kings.
Did you know? Even proud warriors have ceased to exist in this age!
Mmm! What a shame!
Conversation 7 (Zhuge Liang (El-Melloi II), Sima Yi (Reines), Chen Gong)
Wise individuals from the other lands!
Surely you must be practitioners of sage and Taoist techniques. Very intriguing. I will have you know that I also... Mmm, ahem. Maybe some other time.
Conversation 8 (Katou Danzo)
Katou Danzo.
Do you have business...with me? I can't help but be rooted to the ground when you leer at me like that. Kukuku...
Conversation 9 (Fuuma Kotarou)
Fuuma Kotaro.
The leader of the Fuuma ninja clan. I see, so he is...
Does he want something from me? Surveillance?
Hm, I do not know why he would need to do something like that for me, but he may do as he pleases.
Conversation 10 (Miyamoto Musashi, Miyamoto Musashi (Berserker))
I see.
That woman has fulfilled her true wishes and reached her end...
Conversation 11 (Murasaki Shikibu, Murasaki Shikibu (Rider))
My, my...Lady Fujiwara-no-Kaoruko. Or perhaps you'd prefer I address you as Lady Murasaki.
By the way, Lady Kaoruko, has Seimei said...anything to you?
Nothing? Nothing at all?
Mmmmm I see, I see.
Conversation 12 (Sei Shounagon)
Lady Sei Shounagon, I beg you to stop. Please do not attempt to disrobe me. I am not a beast disguised as a human! I am merely a "Beautiful Carnivore"... I said STOP!
Conversation 13 (Nursery Rhyme, and any of: Jeanne d'Arc (Alter Santa Lily), Jack the Ripper, Paul Bunyan)
What? You want to play with me?
Very well! Let me first create a life-sized shikigami. You may then dismantle it all you like...
Mmm? Why are you pulling my hair, Nursery Rhyme? Playing dangerous games is forbidden in Chaldea? It's time to play house?
...Very well.
Then I request to play the role of the mother-in-law!
Conversation 14
My Spirit Origin has changed!
I do have to say this outfit really puts me in my element. Why, when I was living in the capital during the Heian period, I wore this Buddhist outfit.
There were times when I saved humans.
There were times when I harmed humans.
Now then...which will it be this time?
Likes
What I like...
Let's not speak of it. It's probably too early to reveal it to you right now.
Likes (After completing Naraka Mandala, Heian-kyo)
What I like.
If I must choose, that would be trampling upon others' pride, beliefs...those kinds of things. Very nice. It's very nice. Such sweet pleasures. Don't you agree?
Dislikes
What I dislike.
There isn't anything I particularly dislike, but... Seimei...Abe-no-Seimei...
That bastard is an exception...! MMMMMM!!!
About the Holy Grail
The Holy Grail. Are you asking how I feel about it?
Fufu. Fufufufufufufu.
No, no, no. Nothing in particular from me...mfufufufufufu...
During an Event
There appears to be some sort of event happening. Shall we head out, Master?
Birthday
Mmmmmm, Master!
May you be blessed on your day of birth!
Words may not be enough, so I will combine all my best spells to celebrate you. It will bring you good luck, even if it means stealing luck from others. What, you do not want that? Honestly, you are so persnickety.
Summon
Very nice to meet you!
I am a monk, as well as an onmyou priest, with the True Name of Ashiya Douman.
And my class! It's Alter Ego!
Huh... An Alter Ego. Not a Caster?
Peculiar things do happen, don't they? Either way, I look forward to you taking good care of me, Master.
Battle Start 1 (Asc 3/4)
Skull Eboshi Ashiya Douman heading out!
Battle Start 2 (Asc 3/4)
Fufufufufufuhahahahaha!
Battle Start 3 (Asc 3/4)
I'll show you the power of the Rakshasa King!
Battle Start 4 (Asc 3/4)
Human, gods, beasts, annnd...!
Skill 1 (Asc 3/4)
My fingertips shall take me everywhere!
Skill 2 (Asc 3/4)
The dark power is limitless.
Skill 3 (Asc 3/4)
Darkness is whispering.
Command Card 1 (Asc 3/4)
Hahahaha!
Command Card 2 (Asc 3/4)
Mmm!
Command Card 3 (Asc 3/4)
That's our move!
Noble Phantasm Card 1 (Asc 3/4)
Nnn, that's how it should be!
Noble Phantasm Card 2 (Asc 3/4)
O god, O vengeful spirit, come forth!
Noble Phantasm Card 3 (Asc 3/4)
Then I shall devour you!
Noble Phantasm Card 4 (Asc 3/4)
Take care how much magical energy is consumed.
Attack 1 (Asc 3/4)
Kyukyunyoritsuryo!
Attack 2 (Asc 3/4)
DIIIIIE!
Attack 3 (Asc 3/4)
O darkness!
Attack 4 (Asc 3/4)
Calling forth the fierce god!
Attack 5 (Asc 3/4)
Chernobog!
Attack 6 (Asc 3/4)
Kukukuku!
Extra Attack 1 (Asc 3/4)
Fufufu...hahahahahahahaha! Shatter!
Extra Attack 2 (Asc 3/4)
You will see what the Rakshasa King is truly about!
Extra Attack 3 (Asc 3/4)
Behold, behold! Seimei...SEMEIII!!!
Extra Attack 4 (Asc 3/4)
The Rakshasa King cannot help but feel roused!
Damage 1 (Asc 3/4)
Guooohhh!!!
Damage 2 (Asc 3/4)
Fufufufu!
Damage 3 (Asc 3/4)
Quite luscious!
Damage 4 (Asc 3/4)
Ngh!
Incapacitated 1 (Asc 3/4)
The Rakshasa King is...defeated...?
Incapacitated 2 (Asc 3/4)
Absurd! Absurd...I cannot be defeated here...!!!
Incapacitated 3 (Asc 3/4)
I suppose it was...overambitious of me...
Incapacitated 4 (Asc 3/4)
Fu, fufu...fufufufufufufufu!
Victory 1 (Asc 3/4)
Defeat is not an option for the Rakshasa King!
Victory 2 (Asc 3/4)
How does victory taste to you, my Master?
Victory 3 (Asc 3/4)
We didn't consume too much magical energy, right?
Victory 4 (Asc 3/4)
This concludes volume one!
Limited -Can only be summoned during certain events

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