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Berserker
Xiang Yu
# 226
CardType
6
CardType
4
CardType
3
CardType
5
CardType
NP
5
Attribute
Human
Alignments
Lawful Balanced
NPGainNP Gain
0.51%
NPGainNP when Attacked (%)
5%
NPGainStar Absorption
9%
NPGainStar Generation per Hit
5.1%
NPGainInstant Death Chance
52%
Attack
Base1,794
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Max11,613
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Lv 10012,712
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Lv 12014,922
HP
Base2,019
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Max13,770
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Lv 10015,086
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Lv 12017,730

Traits

Humanoid
Servant
Giant
Male
Mechanical
Weak to Enuma Elish
Hominidae

Tags

Tag Icon
Self Evade
Tag Icon
Self Crit Damage Up
Tag Icon
Self Quick Up
Tag Icon
Self Star Gather Rate Up
Tag Icon
Self Buster Up
Tag Icon
Star Regen
Tag Icon
Self Ignore Invincible
Tag Icon
AoE Quick NP
Tag Icon
Self NP Damage Up
SkillIcon
Foresight A
Apply Evade to self (1 turn). Increase own Critical Strength (1 turn).
Available from the start
SkillIcon
Foresight A++

Apply Evade to self (1 turn). Increase own Critical Strength (1 turn). ▲ Increase own Critical Star Gather Rate (1 turn). ▲

Upgrades after Interlude 1 (Available 1/26/2022)
SkillIcon
Tactical Body B
Increase own Quick Card effectiveness (3 turns). Increase own Buster Card effectiveness (3 turns). Increase own Critical Strength (1 turn).
Unlocks after 1st Ascension
SkillIcon
Arts of a Conqueror A
Gain Critical Stars every turn (3 turns). Apply Ignore Invincible to self (3 turns).
Unlocks after 3rd Ascension

Append Skills

SkillIcon
Extra Attack Boost
Increase own Extra Attack Card effectiveness.
SkillIcon
Load Magical Energy
Begin battle with NP Gauge charged.
SkillIcon
Anti-Saber (Crit Res Up)
Increase own Critical Rate Resist against [Saber] class enemies.
SkillIcon
Special Attack Technique Improvement
Increase own Critical Strength.
SkillIcon
Skill Reload
When using a skill, reduce the cooldown for the skill by 1 turn for the first time the skill is used per battle (Only 1 time per skill). Lv 1-5: 1 skill Lv 6-9: 2 skills Lv10: 3 skills

Class Skills

SkillIcon
Becoming Evil A+
Increase your Buster Card effectiveness by 8%. Increase your Critical Strength by 8%.

Noble Phantasm

Mountainous Strength, Conquering MightC
Deal damage to all enemies.
<Overcharge>
Increase your NP Strength (1 turn). [Activates first]
Ascension
QP
x4,400,000
Skill
QP
x54,400,000
Append Skill
QP
x54,400,000
Ascension + Skill
QP
x58,800,000
Total
QP
x113,200,000

“What must perish must perish!”

Once a warlord, always a warlord. Xiang Yu was once a fierce rebel who ordered the mass murder of civilians in cities which surrendered peacefully, and in FGO he remains a brutal Berserker who destroys everything in sight with his Quick AoE Noble Phantasm and strong Critical hits.

Xiang Yu’s strength without a doubt is his ability to dish out the damage with Critical hits. With two skills to boost his Critical damage via Foresight A++ and Tactical Body B, and a third to generate Critical stars with Arts of a Conqueror A, he winds up getting a whopping 100% Critical damage to add on top to his three Buster cards. Another huge strength is his multi-hit Quick AoE Noble Phantasm, which does make him a candidate for looping with a double Skadi setup. This is further enhanced by his Ignore Invincibility on Arts of a Conqueror.

However, all of this madness comes with a price. Xiang Yu’s criticals are great for a single turn, but are then stuck on a long cooldown. Even if a Master was looking for one-turn criticals, Xiang Yu has no way to gather stars to himself before his interlude, and Berserkers have the worst natural star gather rates in the game. He’s also difficult to support, as his Noble Phantasm favors Quick supports, and his cards/criticals favor Buster supports. Like always, as a Berserker he also suffers from squishiness.

Should a Master want a heavy critical damage dealer, they can’t go wrong with Xiang Yu. Just be careful that he doesn’t make you part of the massacre too!

🟢 Strengths

Critical Hits

Prior to his interlude, Xiang Yu can either have one turn of 100% critical damage boost, or two turns of 50% depending on how he uses his skills. After his interlude, this boosts to a massive 150% potential. With three Buster cards, this means the potential for six-to-seven digit numbers in Critical damage with the right supports.

Looping

Although rarely used, Xiang Yu can be used in a double Skadi / Waver setup using a MLB Kaleidoscope against Casters. This could allow for some quick farming setup for Masters missing 50% charging Riders, Marie, or Lancelot. 

Ignore Invincibility 

With Xiang’s third skill, he is able to ignore both invincibility and evasion, meaning his large critical damage turn cannot be avoided in any way aside from damage resist modifiers. This could come in handy against a big boss who needs a burst of damage at once.

🔴 Weaknesses

Poor Uptime

Xiang is capable of dishing out critical hits, but it is only a single turn of burst with a five/six turn cooldown at max level. Tactical Body does make up for this a bit with a Quick and Buster up for three turns, but his base non-critical damage is not what makes him good. Even worse, he has no Star gather, meaning unless he has a copious amount of stars available or the right luck, he won’t be able to use a Critical when needed.

Hard to Support

Due to the nature of Xiang being meant for both Buster criticals and Quick Noble Phantasms, it is hard to get a perfect support for him. This makes him rather one-dimensional as a primary damage dealer, with either his Noble Phantasm or his Critical damage being ignored in favor of the other.

Low Durability

Like all Berserkers, Xiang takes double damage from every class in the game except other Berserkers. He does have a large health pool, but it still is miniscule compared to the damage he’d take in use. Although Xiang does have a 1-turn evasion, this skill often is tied to his Critical damage so it is often not used for survival.

Level Up Skill Recommendations

HighSkillIcon
Foresight A
Apply Evade to self (1 turn). Increase own Critical Strength (1 turn).
HighSkillIcon
Tactical Body B
Increase own Quick Card effectiveness (3 turns). Increase own Buster Card effectiveness (3 turns). Increase own Critical Strength (1 turn).
LowSkillIcon
Arts of a Conqueror A
Gain Critical Stars every turn (3 turns). Apply Ignore Invincible to self (3 turns).

While Xiang Yu can be used for looping, it is in such a rare situation that his looping capabilities are mostly ignored in prioritizing his skills. As such, Masters should prioritize his Critical damage, which is equivalent in magnitude on his first and second skill, maxing it for greatest effectiveness. Afterwards, they can concentrate on Star generation.

  • Foresight A is the first of two Critical boosts, also providing a one turn evasion. Masters most likely will use this in tandem with Tactical Body B for a one turn burst, and ignore the evasion effect. In the future this will also have a Critical gather rate skill and double the Critical Damage buff, making it first priority to boost to max, but for now it can be left to second. 
  • Tactical Body B gives both a Critical boost and a boost to Xiang’s Quick and Buster. This skill is crucial for any Master wanting to loop, as Quick boosts natural NP gain. Until his interlude, this skill is the first to prioritize. 
  • Arts of a Conqueror A is a simple Critical star generation skill which can hopefully provide stars each turn for Xiang to land a Critical hit with. It is more used for its Ignore Invisible, which lasts a whopping three turns, allowing him a chance to guarantee his criticals actually do damage. There is very little benefit to leveling this skill except for cooldown reduction so it can be left to last.

🖼️ Craft Essence Recommendations

The problem with Xiang Yu is that his natural Critical Gather is so low that not even a Critical Star gather CE could help him. Because of this, Masters wanting to use him for Criticals should try to swarm the field with stars using Critical Star Generation CEs. If a Master could find enough stars, Buster CEs could boost his damage even further. In the rare case a Master wants to use him to loop, a Starting Gauge CE is required.

  • A Fragment of 2030: To get enough Critical stars to guarantee criticals, only a Fragment combined with support Critical Star generation would provide enough stars per turn to use Xiang effectively.
  • Limited/Zero Over / Verdant Sound of Destruction / Victor of the Moon: With a lot of innate Critical damage, Xiang primarily needs Card damage to get the most bang for his buck in Criticals. This makes Victor of the Moon much less preferable than pure Buster damage CEs.
  • MLB Kaleidoscope: At maximum, Xiang Yu generates 30% gauge with his Noble Phantasm (requiring multiple overkill hits against three Caster enemies), requiring two Skadis and a Waver to loop. He has no room to spare for lesser starting gauge CEs. Should a Master be interested in less than three Noble Phantasms, other CEs like Kaleidoscope, Imaginary Element, Dragon’s Meridian, or 50% Mixed CEs could substitute.

Interlude Quests

QuestRequirementsReward
Chapter Completion:Lostbelt 3: S I N
Ascension:2
Bond:3
Icon
Skill 1
Cost16
GrowthS
Instant Death Chance52
Damage Distribution Quick4,9,14,19,23,31
Damage Distribution Arts10,20,30,40
Damage Distribution Buster16,33,51
Damage Distribution Extra6,13,20,26,35
Damage Distribution NP6,13,20,26,35

Bond

Bond Lv12345678910
Bond EXP2,5003,7505,0006,25010,000257,500261,000309,000343,600431,400
Kuaiji Commandery-Styled Blueprint
Kuaiji Commandery-Styled Blueprint
When equipped on Xiang Yu, Increase all allies' Quick and Buster Card effectiveness by 10% when he is on the field.
Illustratordanciao
Seiyuu (CV)Koichi Yamadera
AKA/Alias/NicknamesXi Chu Ba Wang
Country/Place of OriginChina
SeriesFate/Grand Order
Release Date (NA)11/26/2020

Parameters

STR
A
END
A
AGL
A
MP
C
LUK
D
NP
C

Valentine's CE

Xiang Yu's Sword
Xiang Yu's Sword
Non-Limited - Available in the general summoning pool.

Future Banners

Banner (Add 2 years for NA Date)JP Period